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v0.2.0
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[0.2.0] - 2025-04-13
Added
Custom application icon for Windows and Linux
Windows resource configuration for better integration with File Explorer
Post-processing capability with framebuffers for storing rendering outputs
Shading on block faces to enhance visual appearance
Tree and flower generation in world terrain
3D sound system implementation
Footstep sounds based on block type (partial implementation)
Sound effects for UI button interactions
Changed
Upgraded to Vulkan 1.3
Migrated build system to CMake
Implemented dynamic rendering for improved performance
Implemented bindless descriptor sets for more efficient resource binding
Completely restructured graphics core architecture
Simplified push constants implementation for pipeline configuration
Increased gravity to better match Minecraft's physics
Fixed
Fixed water blocks appearing as half-blocks when another water block was directly above
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