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A mediocre collection of Clay components

These components are designed to be as easy as possible to add (the only "boilerplate" is the context), but in exchange there's a lot of missing features.

Pros Vs. Cons

Pros Cons
Elements don't require IDs No element tracking outside of its own scope
No complex targeting system No way to communicate with elements
No heavy element data structs All state is managed by the user

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Basic clay components in Odin.

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