Releases: rayrwang/kine
Releases · rayrwang/kine
Release list
0.6.1
0.6.0
New Features
- Autopilot terrain avoidance with climbing and turning
- Flight path rails visualization
- 2D flight path cross-section map
- Kill aura with both cooldown (when fewer targets) and spam (more targets) modes, and auto weapon selection
Changes
- Autopilot: engage key P -> J, disconnect kick 3 s -> 1.5 s, default altitude 400 -> 350 m
- Updated settings menu layout & descriptions
- Put mod's keybinds in their own section in vanilla keybinds menu
- Removed the "RA" above ground altitude label
0.5.1
Changes
- Add automatic dual mode autopilot and target altitude:
- Climb while below target, maintain (faster ground speed) while above
- Add flight simulation model .ipynb
- Autopilot improvements:
- Smoother flight directors
- Fix ETA rounding
- Add flight path vector
- Reduce kick time 5s -> 3s
- Altitude display
- Reset speed estimate on landing
0.5.0
New features
- Autopilot navigation: fly a heading or to a destination, with auto-landing
- With distance and ETA displayed
- Failsafe disconnects: take damage while AFK, autopilot disengage
- Water bucket clutch
Fixes
- Smoother flight director and autopilot motion
- Low-durability protection now accounts for the Unbreaking enchantment
- Projectile glow only red outline, no more black
- Autopilot landing: faster descent, tighter circles
- Improved above ground altitude calculation
0.4.0
New Features
- Elytra
- Crash protection
- Low durability protection: elytra swapping, warning, auto kick
- Range and endurance indicator
- Projectile dodging
- Aimbot now targets the ender dragon and open-sky targets
- Settings reset button
Fixes
- Flight director / autopilot hysteresis to follow through with a dive
- Improve settings and other UI
0.3.0
0.2.0
0.1.0
New features:
- Display player speed (total and ground).
- Show health of mobs.
- Block breaking percentage and time left indicator.
- Fall prevention: the mod will prevent you from walking off ledges greater than 3 blocks high, you can override it by jumping then walking off.