[example] cel-shading and outline using inverted hull #5615
Merged
raysan5 merged 5 commits intoraysan5:masterfrom Mar 6, 2026
Merged
[example] cel-shading and outline using inverted hull #5615raysan5 merged 5 commits intoraysan5:masterfrom
raysan5 merged 5 commits intoraysan5:masterfrom
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Owner
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@ggrizzly thanks for the new example, looks great. Note that glsl120 and glsl100 versions of the shader should be provided to work on |
Contributor
Author
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@raysan5 Yeah I just manually screenshotted via the OS, but I can upload a proper screenshot. Good callout on the OpenGL versioning, will update as well - appreciate it! |
Contributor
Author
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@raysan5 donezo, let me know if anything else stands out |
Owner
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@ggrizzly thanks for this nice addition! |
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Wanted to provide a cel-shading / outline example as that's relevant to a game project I'm working on. Didn't see one in examples, so here we are!
make shaders/shader_cel_shadingin examples to test.cel_shader_ex.mp4