[examples][shaders_texture_tiling][WEB] explicitly state TEXTURE_WRAP_REPEAT for web build#5711
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raysan5 merged 1 commit intoraysan5:masterfrom Apr 1, 2026
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@r3g492 thanks for the review! |
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issue:
RLGL.ExtSupported.texNPOT is 1 on desktop,
but 0 for the web.
this is environment capability, so one cannot simply change this.
the problem i believe is that
inside rlLoadTexture, if texNPOT is false, it fallbacks to CLAMP_TO_EDGE, even if the example png is a POT.
the code is not checking actual POT at the moment.
we should add that,
or explicitly call SetTextureWrap(texture, TEXTURE_WRAP_REPEAT); for web.
as a newcomer, i limited myself to example change here.
thank you,