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Add AI Commander Capture & Fun Improvement Plan 25-agent analysis fleet (8 subsystem readers -> synthesis -> adversarial verification) over the aicom-experital branch. Documents the supply-attrition capture bar, the under-capture + opacity theses, and a verified, ranked plan: Tier 0 merge the 4 in-flight branches, Tier 1-2 new capture/fun quick-wins, Tier 3 owner-veto flips, bigger bets, and discovered bugs. Linked in sidebar under AI / HC.
codex: refresh victory endgame current stable scope
codex: refine source fix queue stable scope
codex: refresh source fix queue stable scope
docs(wiki): accuracy + integrity pass across the developer wiki Integrity (reader-facing, validator-invisible): - Fix 30 broken heading anchors (Page#heading 404s; validator strips #frags) - Fix 1 broken page link; strip 2 UTF-8 BOMs - Restore the Function-And-Module-Index legacy compiled-alias table that 3 pages cite as the canonical owner (10 aliases re-verified vs master) Accuracy (~190 corrections, source-verified vs origin/master then adversarially re-verified with a docs-head-baseline + false-positive screen): - Missing vehicle-array entries: RM70/RM70_ACR (US/RU/US_Camo artillery), Mi17_medevac_CDF (RU salvage) - Loop/condition errors: town-patrol `||`->`&&` (game-over exit inversion); camp scan "~1s"->`sleep 0.1`; missing "Air" town-wake entity class - Stale claims corrected: RU PARAAMMO is live (not dead code); water-avoidance loops are capped; HC has a reseat heartbeat; HC sleep->send timing - AI-Squad templates replaced by the 2026-06-14 combined-arms rebuild - Misc value/log-string/label fixes across ~50 reference pages No gameplay source changed.
Agent-Worklog: B68 hotfix deployed live (AICOM attack-bias, supply-convoy marker leak fix, retreat-cull hardening; _posture is telemetry-only)
codex: extend pvf dispatch current stable status
codex: refresh attack wave current stable
codex: refresh pvf machine rows
codex: refresh salvage current stable scope
codex: refresh send message direct compile scope
codex: sync pvf dispatcher cross-links
codex: close pvf dispatcher current stable
codex: refresh wasp marker wait scope
codex: refresh send message current stable
Agent-Worklog: B67 built, verified and deployed live on Chernarus (spawn root-cause fix, cash-rich AICOM, hybrid commander #5, GUER patrol+air markers, GUER kit, build placement, correctness fixes)
Add constants catalog, aux/SF unit catalog, HQ radio kb catalog, HC delegation picker
codex: refresh map boundaries current head
Add core-SQF reference pages (fleet R4: income-tick engine, AICOM treasury accessors, PVF send helpers, AICOMSTAT telemetry, group lifecycle/reaping, batch AI spawner, client funds HUD, server group-GC, town tuning constants, client hotkey handler)
codex: refresh hq score current stable
codex: refresh icbm launched pveh scope
codex: refresh current PR board routing
codex: refresh source fix queue docs head
codex: close clickable text soundpush current stable
codex: sync mirror and guer source status
codex: mark cf2 source stamps historical
codex: record wiki mirror sync
claude: add NEURO AI-taxi module, mission audio catalog, map-ruleset model config, and GUER insurgent economy reference pages
Add core-SQF reference pages (fleet R3: AI commander execution loop, deployable bipod, town-economy getters, server-init deadspawn/airfield probe, GUER VBIED detonate)
codex: document qol trio player hints