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Revisions

  • Add AI Commander Capture & Fun Improvement Plan 25-agent analysis fleet (8 subsystem readers -> synthesis -> adversarial verification) over the aicom-experital branch. Documents the supply-attrition capture bar, the under-capture + opacity theses, and a verified, ranked plan: Tier 0 merge the 4 in-flight branches, Tier 1-2 new capture/fun quick-wins, Tier 3 owner-veto flips, bigger bets, and discovered bugs. Linked in sidebar under AI / HC.

    @rayswaynl rayswaynl committed Jun 21, 2026
    0e86069
  • codex: refresh victory endgame current stable scope

    @rayswaynl rayswaynl committed Jun 21, 2026
    cddf847
  • codex: refine source fix queue stable scope

    @rayswaynl rayswaynl committed Jun 21, 2026
    b2e602f
  • codex: refresh source fix queue stable scope

    @rayswaynl rayswaynl committed Jun 21, 2026
    f11ebd4
  • docs(wiki): accuracy + integrity pass across the developer wiki Integrity (reader-facing, validator-invisible): - Fix 30 broken heading anchors (Page#heading 404s; validator strips #frags) - Fix 1 broken page link; strip 2 UTF-8 BOMs - Restore the Function-And-Module-Index legacy compiled-alias table that 3 pages cite as the canonical owner (10 aliases re-verified vs master) Accuracy (~190 corrections, source-verified vs origin/master then adversarially re-verified with a docs-head-baseline + false-positive screen): - Missing vehicle-array entries: RM70/RM70_ACR (US/RU/US_Camo artillery), Mi17_medevac_CDF (RU salvage) - Loop/condition errors: town-patrol `||`->`&&` (game-over exit inversion); camp scan "~1s"->`sleep 0.1`; missing "Air" town-wake entity class - Stale claims corrected: RU PARAAMMO is live (not dead code); water-avoidance loops are capped; HC has a reseat heartbeat; HC sleep->send timing - AI-Squad templates replaced by the 2026-06-14 combined-arms rebuild - Misc value/log-string/label fixes across ~50 reference pages No gameplay source changed.

    @rayswaynl rayswaynl committed Jun 21, 2026
    03768c5
  • Agent-Worklog: B68 hotfix deployed live (AICOM attack-bias, supply-convoy marker leak fix, retreat-cull hardening; _posture is telemetry-only)

    claude-gaming committed Jun 21, 2026
    08eae6d
  • codex: extend pvf dispatch current stable status

    @rayswaynl rayswaynl committed Jun 21, 2026
    b79f1b4
  • codex: refresh attack wave current stable

    @rayswaynl rayswaynl committed Jun 21, 2026
    ff407c9
  • codex: refresh pvf machine rows

    @rayswaynl rayswaynl committed Jun 21, 2026
    61fc4d8
  • codex: refresh salvage current stable scope

    @rayswaynl rayswaynl committed Jun 21, 2026
    59e2f4c
  • codex: refresh send message direct compile scope

    @rayswaynl rayswaynl committed Jun 21, 2026
    681051a
  • codex: sync pvf dispatcher cross-links

    @rayswaynl rayswaynl committed Jun 21, 2026
    c746bf8
  • codex: close pvf dispatcher current stable

    @rayswaynl rayswaynl committed Jun 21, 2026
    6d256a0
  • codex: refresh wasp marker wait scope

    @rayswaynl rayswaynl committed Jun 21, 2026
    f21ba2b
  • codex: refresh send message current stable

    @rayswaynl rayswaynl committed Jun 21, 2026
    7ff228b
  • Agent-Worklog: B67 built, verified and deployed live on Chernarus (spawn root-cause fix, cash-rich AICOM, hybrid commander #5, GUER patrol+air markers, GUER kit, build placement, correctness fixes)

    claude-gaming committed Jun 21, 2026
    517797c
  • Add constants catalog, aux/SF unit catalog, HQ radio kb catalog, HC delegation picker

    Claude committed Jun 21, 2026
    bf1deef
  • codex: refresh map boundaries current head

    @rayswaynl rayswaynl committed Jun 21, 2026
    08581c1
  • Add core-SQF reference pages (fleet R4: income-tick engine, AICOM treasury accessors, PVF send helpers, AICOMSTAT telemetry, group lifecycle/reaping, batch AI spawner, client funds HUD, server group-GC, town tuning constants, client hotkey handler)

    @rayswaynl rayswaynl committed Jun 21, 2026
    b1228df
  • codex: refresh hq score current stable

    @rayswaynl rayswaynl committed Jun 21, 2026
    d7baada
  • codex: refresh icbm launched pveh scope

    @rayswaynl rayswaynl committed Jun 21, 2026
    5b531c1
  • codex: refresh current PR board routing

    @rayswaynl rayswaynl committed Jun 21, 2026
    ec02f1b
  • codex: refresh source fix queue docs head

    @rayswaynl rayswaynl committed Jun 21, 2026
    b322a2b
  • codex: close clickable text soundpush current stable

    @rayswaynl rayswaynl committed Jun 21, 2026
    8ddb48b
  • codex: sync mirror and guer source status

    @rayswaynl rayswaynl committed Jun 21, 2026
    b24e900
  • codex: mark cf2 source stamps historical

    @rayswaynl rayswaynl committed Jun 21, 2026
    e4fc668
  • codex: record wiki mirror sync

    @rayswaynl rayswaynl committed Jun 21, 2026
    d531bc5
  • claude: add NEURO AI-taxi module, mission audio catalog, map-ruleset model config, and GUER insurgent economy reference pages

    @rayswaynl rayswaynl committed Jun 21, 2026
    743daf4
  • Add core-SQF reference pages (fleet R3: AI commander execution loop, deployable bipod, town-economy getters, server-init deadspawn/airfield probe, GUER VBIED detonate)

    @rayswaynl rayswaynl committed Jun 21, 2026
    1330b2f
  • codex: document qol trio player hints

    @rayswaynl rayswaynl committed Jun 21, 2026
    e1ef5b8