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Revisions

  • Add marker subsystem pages: function reference, loop engine, families catalog, FSM updater map

    Claude committed Jun 21, 2026
    49e3d18
  • Add core-SQF reference pages (fleet R2: gear buy-menu, broadcast/telemetry loops, per-unit init, vehicle marking, defense category/budget, legacy AI orders, commander-team driver, static-defense manning, end-game stats)

    @rayswaynl rayswaynl committed Jun 21, 2026
    96d3346
  • codex: document engine stealth toggle

    @rayswaynl rayswaynl committed Jun 21, 2026
    66abbcb
  • Add core-SQF reference pages (fleet R1: BalanceInit, view-distance throttle, camp getters, perf-audit writer, site clearance, queue cancel, AICOM & experital constants, gear cargo, structure dressing, paradrop, nuke VFX, HandleSpecial & LocalizeMessage routers)

    @rayswaynl rayswaynl committed Jun 21, 2026
    f9e6cae
  • codex: document initial HQ and team spawns

    @rayswaynl rayswaynl committed Jun 21, 2026
    bc97a49
  • codex: document engine stealth fuel toggle

    @rayswaynl rayswaynl committed Jun 21, 2026
    08ba62b
  • codex: document player vehicle travel actions

    @rayswaynl rayswaynl committed Jun 21, 2026
    67f792b
  • codex: document skin selector class swap

    @rayswaynl rayswaynl committed Jun 21, 2026
    59c5ce8
  • Add 7 deep source-verified reference pages (pass 3, deduped vs parallel agents) Saturation pass: deep function-family + internals references the catalog-writers don't cover. Dropped my Day-Night draft (parallel agent published Day-Night-Cycle-And-Weather-System). New: missile/ordnance Fired-EH combat handlers, vehicle equip/rearm pipeline, array/collection utilities, server composition spawner, upgrade-queue server loop, map boundaries + off-map enforcement, namespace/profile/diagnostic utilities. Source-cited vs master cf2a6d6a4 (Arma 2 OA 1.64), adversarially verified citation-by-citation.

    @rayswaynl rayswaynl committed Jun 21, 2026
    881ae97
  • Add source-verified reference pages (fleet batch: CM, UAV, service pricing, redeploy truck, day/night, side-patrol, artillery firing)

    @rayswaynl rayswaynl committed Jun 21, 2026
    1352fb8
  • claude: add Bank, Reserve and Artillery Radar (experital structures) page; restore _Sidebar in agent-context page list

    @rayswaynl rayswaynl committed Jun 21, 2026
    3afcb5e
  • codex: add operator monitor tools reference

    @rayswaynl rayswaynl committed Jun 21, 2026
    4b9c4fb
  • codex: add cipher sort utilities reference

    @rayswaynl rayswaynl committed Jun 21, 2026
    c19392f
  • codex: document autoflip recovery

    @rayswaynl rayswaynl committed Jun 21, 2026
    236ed5b
  • codex: add gear store loadout route catalog

    @rayswaynl rayswaynl committed Jun 21, 2026
    a0adb95
  • Add town AI group composition catalog (garrison/defender group selection)

    Claude committed Jun 21, 2026
    42087fc
  • Add counter-battery radar system page (CBR detection, radius tiers, AI threat)

    @rayswaynl rayswaynl committed Jun 21, 2026
    d5b25bf
  • claude: add complete per-faction gear store catalog

    @rayswaynl rayswaynl committed Jun 21, 2026
    85734b2
  • codex: add earplugs audio toggle reference

    @rayswaynl rayswaynl committed Jun 21, 2026
    780cefd
  • codex: add gear store price catalog

    @rayswaynl rayswaynl committed Jun 21, 2026
    53ad4b6
  • Add source-verified reference pages (batch 2, deduped vs parallel agents) Completes the wiki coverage-gap analysis. Re-synced on top of parallel agents' work; dropped my drafts that duplicated their just-published topics (skill abilities, Zeta cargo sling-load, position/proximity helpers) and kept theirs. New: tactical support menu, supply missions, playable-maps catalog, modded-maps status, faction root variables, faction base structures, Valhalla module, config-lookup helpers, player squad/group join protocol, BattlEye filter setup + OA taxonomy. All source-cited against master cf2a6d6a4 (Arma 2 OA 1.64), adversarially verified.

    @rayswaynl rayswaynl committed Jun 21, 2026
    dcdb6da
  • codex: catalog default gear templates

    @rayswaynl rayswaynl committed Jun 21, 2026
    0fca113
  • Add player skill abilities reference

    @rayswaynl rayswaynl committed Jun 21, 2026
    27cf4a2
  • Add Zeta cargo sling-load reference

    @rayswaynl rayswaynl committed Jun 21, 2026
    1872a6c
  • Add side team state function reference

    @rayswaynl rayswaynl committed Jun 21, 2026
    556b515
  • Add position and proximity function reference

    @rayswaynl rayswaynl committed Jun 21, 2026
    dbeafb1
  • Add 17 source-verified reference pages (content catalogs, module/SQF references, tooling, commander handbook) Fill documentation coverage gaps found by a source-vs-wiki gap analysis: the wiki documented how systems work but never cataloged what content actually exists. New pages: - Content catalog: faction unit/vehicle roster, cross-faction upgrade costs, defense structures, per-faction artillery, AI squad team templates - Map content: Chernarus, Takistan - Module reference: IRS IR-smoke countermeasure, Arty special munitions (SADARM/ILLUM) - Core SQF API: spawn primitives, kill/score pipeline, waypoint helpers, player-AI watchdog - Tooling/operator: LoadoutManager data model, Discord status bot, GLOBALGAMESTATS extension - Player: Commander's Handbook (surfaces in-repo commanderGuide.md, costs verified vs config) All claims source-cited against master cf2a6d6a4 (Arma 2 OA 1.64) and adversarially verified citation-by-citation. Wired into _Sidebar, Home routes and agent-context.json.

    @rayswaynl rayswaynl committed Jun 20, 2026
    f5ec2d3
  • codex: route guer insurgents branch intake

    @rayswaynl rayswaynl committed Jun 16, 2026
    a80945a
  • codex: refresh aicom pr board state

    @rayswaynl rayswaynl committed Jun 16, 2026
    119485f
  • codex: sync mirror validation wording

    @rayswaynl rayswaynl committed Jun 16, 2026
    fd6a464