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What's New in v0.27.1
Bug Fixes
Codex subagents now leave Working state when their turns finish — completed, failed, and interrupted child turns settle the matching subagent without incorrectly settling the parent conversation. (#407)
Newer child follow-up turns are protected from stale completion events — an older terminal event can no longer overwrite the active state of a newer turn.
Reliability
Child-turn tracking is cleared when a Codex session closes, preventing stale lifecycle state from leaking across sessions.
Added focused regression coverage for completion, failure, interruption, event ordering, and session cleanup.
Notes
No migration or configuration changes are required.
Existing persisted non-terminal agent runs are restored as unavailable after the plugin reloads; new runs will settle normally with this patch.