Releases: rbstxt/agent-shader
Release list
agent-shader v0.1.4
Changes comments and resolution-like identifiers from validation errors to advisory warnings so agents can keep them when explicitly requested or genuinely needed. Removes the Opacity clamp diagnostic entirely. AA authorization remains an agent-level decision.
agent-shader v0.1.3
Adds Panzoid WebGL 1 / GLSL ES 1.00 preprocessor and extension compatibility guidance, allows GL_OES_standard_derivatives with real Chromium WebGL 1 rendering, and rejects unsupported extensions, directives, EXT symbols, discard, includes, imports, and glslify syntax. Anti-aliasing remains an agent-level choice allowed only after an explicit user request and is intentionally not part of static validation.
agent-shader v0.1.2
Adds verified default-value builds, custom sampler2D image properties, bundled Python-generated X-Y grid and CC0 landscape previews, .glsl templates, and updated agent installation guidance. Min/max remain authoring decisions and are only set where values beyond the bound cannot produce additional visual change.