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Releases: reactive-end/three-forge

v1.3.0

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@reactive-end reactive-end released this 11 Sep 02:12

Repository self-checks: zero-dependency validator (frontmatter, routing, structure, cross-links, budgets, emoji/placeholder scans) wired into GitHub Actions on every push and pull request.

v1.2.0

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@reactive-end reactive-end released this 11 Sep 02:11

Examples: minigame (game-systems dogfood) and FPS movement lab (rapier character controller, jump, crouch headroom, stairs, slope, scripted playtest); physics crouch/headroom recipe; project logo; MIT license; changelog.

v1.1.0

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@reactive-end reactive-end released this 11 Sep 02:11

Game systems: reference 17 (loop, state machine, input, HUD/UI, audio, win/lose/restart), research group 12 (9 game sources + agent-skills benchmark).

v1.0.0

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@reactive-end reactive-end released this 11 Sep 02:11

Foundation: SKILL.md + 17 references (3D craft, procedural, physics, fluids, art direction), research dossier (~230 pattern cards) and a deterministic playground.