Open Reality Studio v0.2.0 Alpha
Open Reality Studio v0.2.0 Alpha
This alpha moves Open Reality Studio from a narrow Public Alpha prototype toward a simulation-first Physical AI runtime platform.
What is included:
- Open Reality Runtime Kernel foundation
- Reality Asset Platform MVP
- Third-party Reality Asset JSON import flow
- local Reality Asset validation
- built-in Reality Asset catalog
- runtime bridge from valid assets to DeviceManifest
- example third-party asset:
desktop_fan - unsafe real-adapter fixture rejected by tests
- no silent fallback for invalid imported assets
Current runnable simulation paths:
robot_armsmart_lightcamera_sensor
Reality Asset support:
- built-in assets can be inspected in the catalog
- third-party JSON assets can be pasted and validated locally
- valid imported assets enter the in-memory local catalog
- invalid / duplicate / unsafe assets are rejected
realAdapterEnabled=trueassets are blocked
Current boundaries:
- simulation-only
- no real device execution
- no production hardware control
- no certified industrial safety guarantee
- no cloud marketplace
- no account system
- no paid marketplace
- other device families remain Coming Soon / not runnable
This is still an early prototype, not a production release.
Latest commit: 83d6458