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Open Reality Studio v0.2.0 Alpha

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@ZqiEE ZqiEE released this 29 Jun 09:55

Open Reality Studio v0.2.0 Alpha

This alpha moves Open Reality Studio from a narrow Public Alpha prototype toward a simulation-first Physical AI runtime platform.

What is included:

  • Open Reality Runtime Kernel foundation
  • Reality Asset Platform MVP
  • Third-party Reality Asset JSON import flow
  • local Reality Asset validation
  • built-in Reality Asset catalog
  • runtime bridge from valid assets to DeviceManifest
  • example third-party asset: desktop_fan
  • unsafe real-adapter fixture rejected by tests
  • no silent fallback for invalid imported assets

Current runnable simulation paths:

  • robot_arm
  • smart_light
  • camera_sensor

Reality Asset support:

  • built-in assets can be inspected in the catalog
  • third-party JSON assets can be pasted and validated locally
  • valid imported assets enter the in-memory local catalog
  • invalid / duplicate / unsafe assets are rejected
  • realAdapterEnabled=true assets are blocked

Current boundaries:

  • simulation-only
  • no real device execution
  • no production hardware control
  • no certified industrial safety guarantee
  • no cloud marketplace
  • no account system
  • no paid marketplace
  • other device families remain Coming Soon / not runnable

This is still an early prototype, not a production release.

Latest commit: 83d6458