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Releases: rear9/ParryDodge

ParryDodge v0.9

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@rear9 rear9 released this 09 Dec 09:26
  • Full audio integration of new explosive attack
  • Fixed some scene transitions
  • Player customization now available in menu
  • Pause screen now available (ESC/P outside of the tutorial sequence)

ParryDodge v0.8

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@rear9 rear9 released this 24 Nov 08:29
5875f76
  • New attack: Missile (Explosive) - Interacts with other attacks in play, creates chain reactions with other explosives
  • Particle effects implemented (Parrying/explosions)
  • Tutorial skipping feature
  • Attack balancing
  • New attack SFX WIP
  • Chain explosion physics hotfix included

ParryDodge v0.7

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@rear9 rear9 released this 18 Nov 13:12

Audio fully implemented
Parry Hitstop added
Screen transition for scenes added
Improved player visuals
Parry/Dodge Cooldown radials (HUD)
Controller UX improved
added icon for .exe

ParryDodge v0.6

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@rear9 rear9 released this 06 Nov 12:57
  • Audio release
  • Audio sliders
  • Death system
  • Death sprite
  • Placeholder music
  • Camera shake
  • Parry/Death SFX

ParryDodge 0.52A

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@rear9 rear9 released this 31 Oct 21:51

ParryDodge v0.51

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@rear9 rear9 released this 27 Oct 08:07

Bugfixing
Analytics

ParryDodge v0.5

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@rear9 rear9 released this 25 Oct 15:28
  • Movement + Parry + Dodge
  • Standardized attacks w/ pooling & randomized spawning (3 types) (2/3 Custom logic)
  • Menu + Intuitive Tutorial System w/ sprites
  • 3 Difficulty Waves (Easy/Medium/Hard)
  • Health System w/ UI
  • Colour Visuals
  • Stats & Analytics WIP
  • 0 SFX/OST

Full Changelog: 0.5...0.5