Releases: rear9/ParryDodge
Releases · rear9/ParryDodge
Release list
ParryDodge v0.9
ParryDodge v0.8
- New attack: Missile (Explosive) - Interacts with other attacks in play, creates chain reactions with other explosives
- Particle effects implemented (Parrying/explosions)
- Tutorial skipping feature
- Attack balancing
- New attack SFX WIP
- Chain explosion physics hotfix included
ParryDodge v0.7
Audio fully implemented
Parry Hitstop added
Screen transition for scenes added
Improved player visuals
Parry/Dodge Cooldown radials (HUD)
Controller UX improved
added icon for .exe
ParryDodge v0.6
- Audio release
- Audio sliders
- Death system
- Death sprite
- Placeholder music
- Camera shake
- Parry/Death SFX
ParryDodge 0.52A
Full Analytics (Global updating sheet https://docs.google.com/spreadsheets/d/1XAis2bsUuPXH3Ij6GkqCkq7drX4BBX0T8jJpnwxRlyc/edit?usp=sharing)
Cinemachine
ParryDodge v0.51
ParryDodge v0.5
- Movement + Parry + Dodge
- Standardized attacks w/ pooling & randomized spawning (3 types) (2/3 Custom logic)
- Menu + Intuitive Tutorial System w/ sprites
- 3 Difficulty Waves (Easy/Medium/Hard)
- Health System w/ UI
- Colour Visuals
- Stats & Analytics WIP
- 0 SFX/OST
Full Changelog: 0.5...0.5