HttpServer and Client, run in unity ,unity android ,...
文档:https://ti4z0mosnbo.feishu.cn/wiki/HNFswBFhei2EAQkkswIcWa0bnjd
Usage: 1 Drag MiniHttpServer to Hierarchy, 2 start Play(or deploy to device) 3 use MiniHttpClientComponent 3.1 set File Type(bundle, file) 3.2 set bundleAbsPath, and click TestPost
Receiver: 1 shader asset bundle, will change material's same name shader 2 c# dll(android), iterate every cs type,invoke static Main if exists 3 c# src, use CSharpScript(SlowSharp) ,run cs code unity prj define CSHARP_SCRIPT or change CSReceiver.cs