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HUD Toggle

Build CurseForge Modrinth License

Show and hide individual HUD elements (vanilla and modded) via an in-game screen.

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Features

  • Toggle any vanilla HUD overlay — hotbar, crosshair, health, hunger, chat, scoreboard, boss bars, debug text, and more.
  • Detects modded overlays — including unregistered RenderGuiEvent.Post renderers, attributed automatically to their source mod.
  • Click-to-hide editor — press H in-game, click any highlighted element to hide it, scroll to cycle stacked elements.
  • Search, Basic/Advanced categories, Reset — find elements fast, filter by complexity, restore everything with one click.
  • Per-element persistence — choices saved to config/hudtoggle.json, survives restarts and mod updates.
  • Client-side only — no server install needed. Works on any server.

Installation

  • Forge 47.2.0+ on Minecraft 1.20.1
  • Download the latest .jar from Modrinth or CurseForge
  • Drop it into your mods/ folder

Usage

  1. Press H in-game (rebindable in Controls → HUD Toggle).
  2. The HUD Editor overlay opens — every HUD element is highlighted with a translucent box.
  3. Click an element to hide/show it. Scroll to cycle through stacked elements under the cursor.
  4. Use the search box and Basic/Advanced category filter to find specific elements.
  5. Click Reset to restore all hidden elements.
  6. Press H or Esc to close.
  7. Config is also editable via Forge's Mods screen → HUD Toggle → Config.

Building

./gradlew build

Output: build/libs/hudtoggle-1.0.0.jar

Requires JDK 17.

License

MIT — see LICENSE.

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Minecraft 1.20.1 mod for toggling vanilla/modded HUD elements

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