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Cardable v1.12.0 — The notch
Cardable v1.12.0 — The notch
One pill for everything happening in your market, on the main menu and inside the Market.
- It is on the main menu too. With the Market closed, a black pill sits at the top, level with the round buttons, and the pack timer moves below it. It appears once you have opened the Local market, and it keeps the market moving while the game is open.
- It says what matters. You were outbid, a swap offer arrived, an auction you are in ends soon, something sold; your bids and listings; cards on your wishlist or under an alert; good deals; rare cards just listed; high-price sales; prices that rose or fell on cards you own; the value of your cards; and what you can spend. When nothing needs you it moves through the best few things.
- It peeks when something needs you. A small card drops under the pill with what happened and quick options. Escape dismisses it.
- Press it for the whole picture. Credits to spend (free and held), your net worth and how it moved today, then everything grouped by kind with filters for Mine, Looking, Good and Moving. A bid you can raise shows Bid higher with up to three steps (lead the auction, +10%, +25%, or the most you can afford); a deal shows Buy, Bid or Sell. Every option opens the usual review first. Pin an item to keep it first, or hide it for an hour.
- You decide. Customize (the gear in the panel, or Market settings) sets how much it says (Quiet, Calm or Busy), what it covers, and the order, which is the priority: drag a kind, or use Alt + Up and Alt + Down. Settings also turns it off the main menu, stops it moving through items, or stops the peek.
- Header. The clock chip is back beside the pill and keeps one width in both realms: the day in Local, the connection in Global.
- Fixed: the I and Up Arrow keys no longer open the inventory behind the Market or a dialog.
Saves are unchanged: no schema change. The notch only reads the market; it changes nothing by itself, and it never creates a Local world.