This is my first time programming a game engine. I am doing this because I don't quite like other engines. Don't get com wrong, those engines are really cool, but I prefer something else, something that I can 100% understand and modify without blowing my mind.
I never thought I would be able to do something like this, but here I am, creating a 3D game engine in java, that's crazy.
This engine is going to be used for my future games and projects, but if people really like it, I could add support for using it outside my own projects.
- ✅ = Confirmed.
- ❌ = Rejected / Canceled.
- ❔ = Unknown / We don't know.
- ❓ = We could accept help from the community/contributors, but we won't do it without help.
|
|
|
|
Coded with ❤🧡💛💚💙💙💜🤎🖤🤍 by restonic4.
📚 = Library. 🔮 = App / Tool.
For more information, check out the docs in the resources/docs folder.
I will provide a better guide on the future, as well as documentation. But for now you can go to jitpack and implement as a gradle dependency the commit you desire.
repositories {
maven { url 'https://jitpack.io' }
}
dependencies {
implementation 'com.restonic4:CitadelEngine:98c27d066b' // 98c27d066b is an example, choose the one you need.
}If your IDE can't find the commit/version it could be that jitpack does not have it jet compiled, you can go to https://jitpack.io/#restonic4/CitadelEngine and check if that commit is available, if not, you can ask jitpack to build it.
- ...
This project is licensed under the Apache License 2.0 - see the LICENSE file for details.
100 commits:
Next gources:
- 500 commits.
- 1k commits.
- 1 year of development.

