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Meridian 1.1.0 brings 26 new enchantments, permanently-unbreakable gear, and a
redesigned recipe-viewer browser, with clearer feedback across enchanting and a
bigger advancement tree. That takes Meridian to 101 enchantments in all.
Requires Minecraft 1.21.1, Fabric Loader 0.16.10+, Fabric API 0.116.1+, and
Java 21.
Added
- 26 new enchantments across six families — combat (Ambush, Pinpoint,
Sunder, Trophy, Fortuity, Crescendo, Riposte, Joust), ranged and thrown
(Longshot, Seeker, Harpoon), defense and mobility (Blink, Inexorable,
Emberward, Reprieve, Loft), mining and tooling (Grind, Adamant, Reclaim),
armor and shield (Hush, Decoy, Bastion, Everbloom), and tools and traversal
(Timberfell, Grapnel, Thermal). - Tempered Core — apply it at the anvil to make a tool, weapon, or piece of
armor permanently unbreakable. There's a rare path to one: the Ender Dragon
drops a Dormant Core, which you ignite into a Tempered Core at the enchanting
table. - Everfull Flask — an infused water bucket that never empties.
- Everfeast rations — infused food that feeds you many times over from a
single inventory slot. - Anvil info pages in EMI, REI, and JEI for the salvage and XP tomes, with
matching tooltip lines on the tomes themselves.
Changed
- XP tomes now pay enchanting-table costs directly — stored levels count
toward an enchant and are spent alongside your XP bar, no withdrawing first. - Advancements are now usage-triggered, unlocking as you actually use each
system, with new anvil and stat branches guiding you deeper — 26 advancements
in all. - Infusions browser redesign in EMI, REI, and JEI — colored Eterna, Quanta,
and Arcana stat bars replace grey requirement text, and each entry's hover now
leads with the enchantment's description. - The craft slot is now distinct at rest — when your shelves meet a recipe,
it tints gold and previews the result and its XP cost without hovering. - Clearer feedback at the Enchantment Library and Filtering Shelf — denied
actions explain why on the action bar, and successful deposits play a sound
and a particle puff. - More in-game teaching text — purpose lines on every shelf tooltip, the
stat formulas on the enchanting screen, and the point-doubling rule on the
library slot. - Server config now syncs to clients — enchantment and balance settings come
from the host on join and/meridian reload, so everyone plays by the same
rules. - New config toggles to switch off duplication recipes, the Everfeast
rations and Everfull Flask, and the Tempered Core system.
Fixed
- A single misbehaving enchantment effect could break enchantment handling for
every player for the rest of that game tick; each effect is now isolated so
one failure can't cascade. - Installing Meridian next to Tribulation no longer shows a spurious "update
Tribulation" notice at startup. Meridian has never required Tribulation — the
integration is optional and degrades cleanly against any version — but the mod
metadata asked the loader to recommend a version that only existed as a
prerelease. - Meridian now accepts any Minecraft 1.21.x patch release rather than 1.21.1
exactly, so a patch update no longer stops it from loading.