Party loot lands this release — teammates can share a single instance per
container instead of each rolling their own — and a new Prospector's Compass
points you straight to the loot you haven't collected yet. The exploration
reward loop widens too, now reaching fishing, trial chambers, and clearing a
structure to the last chest.
Added
- Party Loot — an optional co-op mode (off by default): players on the same
team share one loot instance per container, and the first teammate to open a
chest rolls the loot the whole team draws from. It follows vanilla scoreboard
teams by default, or your Open Parties and Claims or FTB Teams party when
either is installed. - Prospector's Compass — a gold-cased compass whose needle points at the
nearest container you haven't looted yet, and spins when nothing remains
nearby. Craft one from a compass, gold, netherite, and an end rod, or find one
as rare chest loot from the Frontier tier outward. - Milestone advancements — a Prosperity advancement tab turns exploration
into goals: reach each distance tier, loot 10 / 50 / 250 containers over a
lifetime, and cover 3 / 8 / 15 distinct structure types. /prosperity stats— check your lifetime loot: total containers looted, a
per-tier breakdown, the distinct structure types you've cleared, and the bonus
rewards you've received.- Wider distance scaling — fishing now rolls the catch at the bobber's tier
and biases toward treasure the farther out you cast, and trial-chamber vault
and spawner rewards scale with the chamber's tier. - Full-structure bonus — loot every instanced container in a structure and
the final one pays an extra tier-appropriate reward, with an action-bar
fanfare. - Peek panel upgrades — hold the peek key for the detail panel and it now
lists the unlooted containers around you with distance and bearing, calling out
the nearest when you're carrying a Prospector's Compass. The peek key is now
bound to Left Alt by default (your existing binding is kept if you set one). - First-open message — the first time you open instanced loot, a one-time
note makes it clear the loot was rolled just for you. - Meridian integration — with Meridian installed, injected enchanted-book
rewards roll live, distance-scaled Meridian enchantments instead of fixed ones. - Tribulation integration — with Tribulation installed, local danger adds
bonus luck to your loot, and dangerous mobs drop their tier gear more often the
farther out they roam.
Changed
- Bonus loot from distance-tier chests is rebalanced: it's no longer guaranteed
on every eligible container and no longer defaults to a level-3 Sharpness or
Protection book. Each container now has a tuned chance at a wider,
rarity-banded reward pool.
Fixed
- The unlooted sparkle on a double chest now sits over the seam of the pair and
twinkles correctly in modpacks whose texture mods honor animation metadata,
where it could previously render as a mistimed rod. - The tier badge and peek panel no longer flicker or vanish under ImmediatelyFast
or Blur+.