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Expansion 1.16.3

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@hedara90 hedara90 released this 28 Jul 19:36
## How to update
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
- Once you have your remote set up, run the command `git pull RHH expansion/1.16.3
`.

🧬 General 🧬

Changed

Fixed

  • Fix sprite fill function by @hedara90 in #10349
    • Existing sprite fills starting on a pixel that's not a multiple of 4 might have to be adjusted
  • Fix sprite fills being broken in some cases by @hedara90 in #10392
  • Fix FRLG Magikarp and Heracross size units by @Cle-bit in #10385
  • Fix buffer overrun in ReformatItemDescription by @plish-plash in #10301
  • Add Zero-Width-Space and fix some line break handling by @hedara90 in #10429

🗺️ Overworld 🗺️

Fixed

🐉 Pokémon 🐉

Changed

Fixed

⚔️ Battle General ⚔️

Changed

Fixed

🤹 Moves 🤹

Fixed

  • Fix single-target moves hitting all foes in the shared shadow animation by @thalescd in #10369

🎭 Abilities 🎭

Changed

  • Fix Orichalcum Pulse and Hadron Engine Activation Messages by @Cle-bit in #10395

🧶 Items 🧶

Fixed

  • Fix bag list truncation when tossing a whole stack in berry pocket by @montmoguri in #10423

🤖 Battle AI 🤖

Changed

  • Renaming + reworking Can Use All Moves to Values Moves Over Splash. by @surskitty in #10381

Fixed

  • Fix invalid switch in if ace flag is present by @AlexOn1ine in #10399
  • fix(ai): reset move data between switch-in calculations by @moostoet in #10412
  • fix(ai): avoid rewarding Levitate ally immunity (#10394) by @moostoet in #10411
    • Fixed doubles AI overvaluing Ground-type spread moves solely because its ally has Levitate.
  • Fix AI Binding Band check for Wrap damage by @PhallenTree in #10424
  • Fix AI running Focus Punch checks on Present and Fixed HP dmg moves by @grintoul1 in #10425
  • Fix AI target filtering and debug score highlighting by @Cle-bit in #10409

🧹 Other Cleanup 🧹

🧪 Test Runner 🧪

Changed

  • Renaming + reworking Can Use All Moves to Values Moves Over Splash. by @surskitty in #10381

Fixed

  • Fix Commander edge cases with Multi Battles, switching, and gimmicks by @Cle-bit in #10317
  • Fix inverse battle matchup parametrization by @Cle-bit in #10379
  • Fix Known Fails Passing showing and 0 more + add additional print modes by @grintoul1 in #10390
  • Fix AI running Focus Punch checks on Present and Fixed HP dmg moves by @grintoul1 in #10425

📚 Documentation 📚

New Contributors

Full Changelog: expansion/1.16.2...expansion/1.16.3