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Xelee v0.2.1-beta

Pre-release
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@github-actions github-actions released this 27 Oct 17:20

Xelee for Meta Quest 3 / 3S. You need your own Super Smash Bros. Melee NTSC-U 1.02 disc image.

Changelog

Minor updates for Roomtone (Beta) lighting:

  • Switch from smooth to facet shading by default to help hold frame rate.
  • Bundle in Roomtone shader lists to minimize shader compilation flicker/stutter.
  • Restore emissive surfaces on several stages.
  • Kongo Jungle's waterfall no longer shows its polygons.
  • Added self-emissive lighting effects to stages (lava in Brinstar, waterfall in Kongo Jungle)
  • Retuned brightness, with per-stage tuning for Corneria, Big Blue, Onett and Pokémon Stadium.
  • Hold lighting while paused to keep stage temporally stable

Other

  • Bundle in a more comprehensive shader seed to minimize shader compilation flickering for Vanilla lighting

Fixes

  • Updating: after allowing installs from Xelee the first time, the update now installs without pressing Install again.

Installing

On the headset, no PC needed:

  1. In the headset's browser, open this release page and download Xelee-Quest-arm64.apk.
  2. Open the Files app and go to Downloads. Tap the three dots next to Xelee-Quest-arm64.apk, then Open with, then Package installer.
  3. The first time, the headset asks whether Files may install apps: allow it, then choose Install.
  4. Xelee is in your library under Unknown Sources.

With a PC: enable developer mode, then sideload Xelee-Quest-arm64.apk with SideQuest or adb install Xelee-Quest-arm64.apk.

Updating

The launcher checks for new releases at each start (Settings → Launcher). Choose Update Now, then Install, and confirm in the system's dialog. The first time, the headset asks you to allow installs from Xelee.

Full Changelog: v0.2.0-beta...v0.2.1-beta