Repository navigation
Xelee v0.2.1-beta
Pre-release
Pre-release
Xelee for Meta Quest 3 / 3S. You need your own Super Smash Bros. Melee NTSC-U 1.02 disc image.
Changelog
Minor updates for Roomtone (Beta) lighting:
- Switch from smooth to facet shading by default to help hold frame rate.
- Bundle in Roomtone shader lists to minimize shader compilation flicker/stutter.
- Restore emissive surfaces on several stages.
- Kongo Jungle's waterfall no longer shows its polygons.
- Added self-emissive lighting effects to stages (lava in Brinstar, waterfall in Kongo Jungle)
- Retuned brightness, with per-stage tuning for Corneria, Big Blue, Onett and Pokémon Stadium.
- Hold lighting while paused to keep stage temporally stable
Other
- Bundle in a more comprehensive shader seed to minimize shader compilation flickering for Vanilla lighting
Fixes
- Updating: after allowing installs from Xelee the first time, the update now installs without pressing Install again.
Installing
On the headset, no PC needed:
- In the headset's browser, open this release page and download
Xelee-Quest-arm64.apk. - Open the Files app and go to Downloads. Tap the three dots next to
Xelee-Quest-arm64.apk, then Open with, then Package installer. - The first time, the headset asks whether Files may install apps: allow it, then choose Install.
- Xelee is in your library under Unknown Sources.
With a PC: enable developer mode, then sideload Xelee-Quest-arm64.apk with SideQuest or adb install Xelee-Quest-arm64.apk.
Updating
The launcher checks for new releases at each start (Settings → Launcher). Choose Update Now, then Install, and confirm in the system's dialog. The first time, the headset asks you to allow installs from Xelee.
Full Changelog: v0.2.0-beta...v0.2.1-beta