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v5.9.0

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@richardwilkes richardwilkes released this 26 Sep 22:17
· 104 commits to master since this release
68dfbbb
  • Updated the Scripting Guide for changes in GCS v5.39.0 and v5.40.0
  • Added in IQ bonus for PI per B77 (#303)
  • Added melee attacks to Hammer Fist in Martial Arts Skills (#362)
  • Added TL11 Starship Crew Loadouts (#367)
  • Removed stray erroneous source library info from Swarmbots in Ultra Tech Equipment (#368)
  • Added Bio-Tech Meta-Traits (#373)
  • Added the Equipment Quality modifiers from BX345 (#377)
  • Added Gengineered Human Racial Templates from Bio-Tech (#379)
  • Added all versions of Mind-Numbing Magnetism as separate quirks (#380)
  • Made Rogue 3 Urban Survival 1 point like the other skills (#381)
  • Fixed the incorrect point value in the "modified arm" trait (#382)
  • Added mutual requirements to all wealth levels that other wealth levels are mutually exclusive; Multimillionaire already required Filthy Rich to not exist, but no others (#383)
  • Added Gengineered animals from Bio-Tech (#384)
  • Update Gregorian.calendar to fix typo (#385)
  • Removed unprocessed HTML tags from tooltips (#387)
  • Sorted Damage Reduction's modifiers per book order and added a reference note to Hardened (#388)
  • Added "Based Cosmo" folder inside the Homebrew folder (#390)
  • Added Psionic skill packages from GURPS Psis (#391)
  • Added DF8 Valuable Materials (#392)
  • Fixed some talents in Power-Ups Talents (#395)
  • Added all 3 classes, traits, and skills from DF20 (#396)
  • Adding Starting Wealth per B27 and B25 (#397)
  • Added Stress & Derangement From GURPS Horror (#399)
  • Added Language tag to Language Talent and Dyslexia (#401)
  • Fright Check mods for Cowardice and Xenophilia (#403)
  • Refactored trait modifiers structure and organization (#404)
  • Added Astronomy (Observational) per B179 (#405)
  • Fixes to Psionic Powers (#407)
  • Fixed Very Rapid Fire (#410)
  • Fixed perks in Psionics Traits (#411)
  • Fixed Enhanced Parry (@one weapon skill@) to add a weapon parry modifier (#412)
  • Made Psionic Talents add skill bonuses by tag by adding specific tags to psionic skills (#415)
  • Updated Basic Set Equipment.eqp (#416)
  • Added Judo Throw as a Weapon Usage of the Judo Skill (#417)
  • Updated Alternate Form and Morph (#418)
  • Made Striking ST (One Attack Only) in Basic Set Traits actually only affect one attack (#419)
  • Added extra Armoury defaults (#420)
  • Added Survival Kits (#421)
  • Added prereq count to Magic Spells (#422)
  • Use Innate Attack (Projectile) for 4 Missile spells (#423)
  • Added a DR modifier to Thin Skull (#424)
  • Added a calendar for the World of Greyhawk (#425)
  • Updated DFRPG Monster notes, contributed by Lime2K
  • Fixed Divine Favor 0