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Releases: richgel999/nntc

v1.10: Added CPU encoding

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@richgel999 richgel999 released this 19 Sep 19:41

CPU encoding backend (--backend cpu)
Sampling change (mostly for LLVMpipe+anisotropic filtering)
Higher quality when the first texture in a set is grayscale

v1.06

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@richgel999 richgel999 released this 17 Sep 06:24

Changed how the 2nd 1/4 resolution latent is sampled because on Intel GPU's LOD bias is applied differently vs. NVidia/AMD. Now using textureGrad(), which works on them all.

v1.05

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@richgel999 richgel999 released this 17 Sep 04:43
9be62d3

Adding Vulkan sample, VK_NV_cooperative_vector.
Tested on AMD/NVidia.

v1.00

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@richgel999 richgel999 released this 13 Sep 05:49
e658028

Initial release