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v1.5.13

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@ricott1 ricott1 released this 18 Mar 21:31
· 15 commits to main since this release
0fafb7b
  • Fix p2p connections: the identify protocol was advertising ephemeral source ports as external
    addresses, causing most dial attempts to fail. Now we build the correct external address from the
    observed public IP + actual listen port.
  • Fix SSH players being unreachable: their local listen addresses were filtered as non-routable,
    and the above bug meant no valid address was ever advertised. Should work again now.
  • Listen to NewExternalAddrOfPeer events on both game and relayer to improve peer discovery.