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v2.57.0
Every file build writes is byte-identical to v2.56.0's.
rigc help <command> (#1440, #1443) prints exactly what rigc <command> --help prints and exits the same way, on both entries. It is the spelling an agent reaches for first. rigc help on its own prints the top-level usage, and rigc help <unknown> is refused by naming the nearest command.
rigc split (#1414, #1438; follow-ups #1442, #1444) writes a rig spec and a motion spec with an authored mesh cut into its connected pieces. It re-slices every deform key and renumbers UVs, weights and triangles, and it never edits the author's files. The compile refusal for a mesh in pieces points to the command, with the names shell-quoted so the command copies and runs. A stated edge between two orphan vertices is dropped by name. The invariants.meshSlots line states how far the budget has to be raised (AUTHORING §3.4.11).
Editor round trip: no target this cut. Nothing this release changes reaches the emitted skeleton or atlas, as the byte-identity line above confirms; the 2.56.0 trip covers the format as it stands.
Features
- cli: rigc help <command> prints what <command> --help prints, the spelling an agent reaches for first (#1440) (#1443) (5ada1d2)
- cli: rigc split writes a rig spec and motion spec with an authored mesh cut into its connected pieces, deform keys re-sliced, so a mesh the compiler refuses as several pieces does not have to be split by hand (#1414) (#1438) (cef502f)