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Permissions

Gamatek edited this page May 21, 2026 · 2 revisions

Permissions

Learn how Rigel's permission system works including bitwise operations.

Permissions are a way to limit and grant certain abilities to users in Rigel. A set of base permissions can be configured at the guild level for different roles. When these roles are attached to users, they grant or revoke specific privileges within the guild. Along with the guild-level permissions, Rigel also supports permission overwrites that can be assigned to individual roles or members on a per-channel basis.

Permissions are stored in a variable-length integer serialized into a string, and are calculated using bitwise operations. For example, the permission value 123 will be serialized as "123". For long-term stability, it's recommended to deserialize the permissions using your preferred languages' Big Integer libraries. The total permissions integer can be determined by OR-ing (|) together each individual value, and flags can be checked using AND (&) operations.

All permissions are serialized as strings, including the allow and deny fields in overwrites. Any new permissions are rolled back into the base field.

# Permissions value that can Send Messages (0x800) and Add Reactions (0x40):
permissions = 0x40 | 0x800 # 2112

# Checking for flags that are set:
(permissions & 0x40) == 0x40   # True
(permissions & 0x800) == 0x800 # True

# Kick Members (0x2) was not set:
(permissions & 0x2) == 0x2 # False

Additional logic is required when permission overwrites are involved; this is further explained below. For more information about bitwise operations and flags, see this page.

Below is a table of all current permissions, their integer values in hexadecimal, brief descriptions of the privileges that they grant, and the channel type they apply to, if applicable.

Bitwise Permission Flags
Permission Value Description Channel Type (Abbreviated)
KICK_MEMBERS 0x0000000000000002 (1 << 1) Allows kicking members
BAN_MEMBERS 0x0000000000000004 (1 << 2) Allows banning members
ADMINISTRATOR 0x0000000000000008 (1 << 3) Allows all permissions and bypasses channel permission overwrites
MANAGE_CHANNELS 0x0000000000000010 (1 << 4) Allows management and editing of channels T, V
MANAGE_GUILD 0x0000000000000020 (1 << 5) Allows management and editing of the guild
ADD_REACTIONS 0x0000000000000040 (1 << 6) Allows for adding new reactions to messages. This permission does not apply to reacting with an existing reaction on a message. T, V
VIEW_AUDIT_LOG 0x0000000000000080 (1 << 7) Allows for viewing of audit logs
PRIORITY_SPEAKER 0x0000000000000100 (1 << 8) Allows for using priority speaker in a voice channel V
STREAM 0x0000000000000200 (1 << 9) Allows the user to go live V
VIEW_CHANNEL 0x0000000000000400 (1 << 10) Allows guild members to view a channel, which includes reading messages in text channels and joining voice channels T, V
SEND_MESSAGES 0x0000000000000800 (1 << 11) Allows for sending messages in a channel T, V
MANAGE_MESSAGES 0x0000000000002000 (1 << 13) Allows for deletion of other users messages T, V
EMBED_LINKS 0x0000000000004000 (1 << 14) Links sent by users with this permission will be auto-embedded T, V
ATTACH_FILES 0x0000000000008000 (1 << 15) Allows for uploading images and files T, V
READ_MESSAGE_HISTORY 0x0000000000010000 (1 << 16) Allows for reading of message history T, V
MENTION_EVERYONE 0x0000000000020000 (1 << 17) Allows for using the @everyone tag to notify all users in a channel, and the @here tag to notify all online users in a channel T, V
USE_EXTERNAL_EMOJIS 0x0000000000040000 (1 << 18) Allows the usage of custom emojis from other servers T, V
CONNECT 0x0000000000100000 (1 << 20) Allows for joining of a voice channel V
SPEAK 0x0000000000200000 (1 << 21) Allows for speaking in a voice channel V
MUTE_MEMBERS 0x0000000000400000 (1 << 22) Allows for muting members in a voice channel V
DEAFEN_MEMBERS 0x0000000000800000 (1 << 23) Allows for deafening of members in a voice channel V
MOVE_MEMBERS 0x0000000001000000 (1 << 24) Allows for moving of members between voice channels V
USE_VAD 0x0000000002000000 (1 << 25) Allows for using voice-activity-detection in a voice channel V
CHANGE_NICKNAME 0x0000000004000000 (1 << 26) Allows for modification of own nickname
MANAGE_NICKNAMES 0x0000000008000000 (1 << 27) Allows for modification of other users nicknames
MANAGE_ROLES 0x0000000010000000 (1 << 28) Allows management and editing of roles T, V
MANAGE_WEBHOOKS 0x0000000020000000 (1 << 29) Allows management and editing of webhooks T, V
MANAGE_GUILD_EXPRESSIONS 0x0000000040000000 (1 << 30) Allows for editing and deleting emojis, stickers, and soundboard sounds created by all users
USE_APPLICATION_COMMANDS 0x0000000080000000 (1 << 31) Allows members to use application commands, including slash commands and context menu commands. T, V
MODERATE_MEMBERS 0x0000010000000000 (1 << 40) Allows for timing out users to prevent them from sending or reacting to messages in chat, and from speaking in voice channels
CREATE_GUILD_EXPRESSIONS 0x0000080000000000 (1 << 43) Allows for creating emojis, stickers, and soundboard sounds, and editing and deleting those created by the current user.
PIN_MESSAGES 0x0008000000000000 (1 << 51) Allows pinning and unpinning messages T
Channel Type (Abbreviated) Description Channel Types
T Text GUILD_TEXT, GUILD_ANNOUNCEMENT
V Voice GUILD_VOICE

Note that permission names may be referred to differently in the Rigel client. For example, "Manage Permissions" refers to MANAGE_ROLES, "Use Voice Activity" refers to USE_VAD, and "Timeout Members" refers to MODERATE_MEMBERS.

Permission Hierarchy

How permissions apply may at first seem intuitive, but there are some hidden restrictions that prevent bots from performing certain inappropriate actions based on a bot's highest role compared to its target's highest role. A bot's or user's highest role is its role that has the greatest position value in the guild, with the default @everyone role starting at 0. Permissions follow a hierarchy with the following rules:

  • A bot can grant roles to other users that are of a lower position than its own highest role.
  • A bot can edit roles of a lower position than its highest role, but it can only grant permissions it has to those roles.
  • A bot can only sort roles lower than its highest role.
  • A bot can only kick, ban, and edit nicknames for users whose highest role is lower than the bot's highest role.

Otherwise, permissions do not obey the role hierarchy. For example, a user has two roles: A and B. A denies the VIEW_CHANNEL permission on a #coolstuff channel. B allows the VIEW_CHANNEL permission on the same #coolstuff channel. The user would ultimately be able to view the #coolstuff channel, regardless of the role positions.

Permission Overwrites

Overwrites can be used to apply certain permissions to roles or members on a channel-level. Applicable permissions are indicated by a T for text channels, V for voice channels in the table above.

When using overwrites, there are cases where permission collisions could occur for a user; that is to say, the user may have certain overwrites with permissions that contradict each other or their guild-level role permissions. With this in mind, permissions are applied to users in the following hierarchy:

  1. Base permissions given to @everyone are applied at a guild level
  2. Permissions allowed to a user by their roles are applied at a guild level
  3. Overwrites that deny permissions for @everyone are applied at a channel level
  4. Overwrites that allow permissions for @everyone are applied at a channel level
  5. Overwrites that deny permissions for specific roles are applied at a channel level
  6. Overwrites that allow permissions for specific roles are applied at a channel level
  7. Member-specific overwrites that deny permissions are applied at a channel level
  8. Member-specific overwrites that allow permissions are applied at a channel level

The following pseudocode demonstrates this process programmatically:

def compute_base_permissions(member, guild):
    if guild.is_owner(member):
        return ALL

    role_everyone = guild.get_role(guild.id)  # get @everyone role
    permissions = role_everyone.permissions

    for role in member.roles:
        permissions |= role.permissions

    if permissions & ADMINISTRATOR == ADMINISTRATOR:
        return ALL

    return permissions

def compute_overwrites(base_permissions, member, channel):
    # ADMINISTRATOR overrides any potential permission overwrites, so there is nothing to do here.
    if base_permissions & ADMINISTRATOR == ADMINISTRATOR:
        return ALL

    permissions = base_permissions
    overwrite_everyone = overwrites.get(channel.guild_id)  # Find (@everyone) role overwrite and apply it.
    if overwrite_everyone:
        permissions &= ~overwrite_everyone.deny
        permissions |= overwrite_everyone.allow

    # Apply role specific overwrites.
    overwrites = channel.permission_overwrites
    allow = NONE
    deny = NONE
    for role_id in member.roles:
        overwrite_role = overwrites.get(role_id)
        if overwrite_role:
            allow |= overwrite_role.allow
            deny |= overwrite_role.deny

    permissions &= ~deny
    permissions |= allow

    # Apply member specific overwrite if it exist.
    overwrite_member = overwrites.get(member.user_id)
    if overwrite_member:
        permissions &= ~overwrite_member.deny
        permissions |= overwrite_member.allow

    return permissions

def compute_permissions(member, channel):
    base_permissions = compute_base_permissions(member, channel.guild)
    return compute_overwrites(base_permissions, member, channel)

Implicit Permissions

Permissions in Rigel are sometimes implicitly denied or allowed based on logical use. The two main cases are VIEW_CHANNEL and SEND_MESSAGES for text channels. Denying a user or a role VIEW_CHANNEL on a channel implicitly denies other permissions on the channel. Though permissions like SEND_MESSAGES are not explicitly denied for the user, they are ignored because the user cannot read messages in the channel.

Denying SEND_MESSAGES implicitly denies MENTION_EVERYONE, SEND_TTS_MESSAGES, ATTACH_FILES, and EMBED_LINKS. Again, they are not explicitly denied when doing permissions calculations, but they are ignored because the user cannot do the base action of sending messages.

For voice channels, denying the CONNECT permission also implicitly denies other permissions such as MANAGE_CHANNEL.

There may be other cases in which certain permissions implicitly deny or allow other permissions. In all cases, it is based on logical conclusions about how a user with certain permissions should or should not interact with Rigel.

Permission Syncing

Permissions with regards to categories and channels within categories are a bit tricky. Rather than inheritance, permissions are calculated by means of what we call Permission Syncing. If a child channel has the same permissions and overwrites (or lack thereof) as its parent category, the channel is considered "synced" to the category. Any further changes to a parent category will be reflected in its synced child channels. Any further changes to a child channel will cause it to become de-synced from its parent category, and its permissions will no longer change with changes to its parent category.

Role Object

Roles represent a set of permissions attached to a group of users. Roles have names, colors, and can be "pinned" to the side bar, causing their members to be listed separately. Roles can have separate permission profiles for the global context (guild) and channel context. The @everyone role has the same ID as the guild it belongs to.

Role Structure
Field Type Description
id snowflake role id
name string role name
color integer integer representation of hexadecimal color code
hoist boolean if this role is pinned in the user listing
unicode_emoji? ?string role unicode emoji
position integer position of this role (roles with the same position are sorted by id)
permissions string permission bit set
managed boolean whether this role is managed by an integration
mentionable boolean whether this role is mentionable
tags? role tags object the tags this role has
Role Tags Structure

Tags with type null represent booleans. They will be present and set to null if they are "true", and will be not present if they are "false".

Field Type Description
bot_id? snowflake the id of the bot this role belongs to
Example Role
{
    "id": "41771983423143936",
    "name": "WE DEM BOYZZ!!!!!!",
    "color": 3447003,
    "hoist": true,
    "icon": "cf3ced8600b777c9486c6d8d84fb4327",
    "unicode_emoji": null,
    "position": 1,
    "permissions": "66321471",
    "managed": false,
    "mentionable": false
}

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