0.9.0 Steam Mechanics
Changes:
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Moved all generic code to separate Expanded Library mod.
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Structure framework:
- Added filler block and mechanic to create footprint of a megablock (block
that occupies more than one world cell). - Allowed filler blocks to behave as extensions and connection points for
the master block. - Unified rotation behavior.
- Added filler block and mechanic to create footprint of a megablock (block
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Pipe networks:
- Moved to separate Pipes and Power expanded Mod.
- Pipe networks now model pressure in atm units.
- Pipes have two variants, iron (max pressure 5 atm) and steel (max pressure
10 atm). - Pipes can now burst when over pressure.
- Removed placeholder air blower and air intake (migrate to straight pipe).
- Changed network behavior to behave differently based on the medium (gas or
liquid). - Changed volume model from M^3 to L (this brings the measurement in line
with vanilla liquid containers). - Added water and steam as new possible mediums for pipe networks.
- Removed Blast as separate gas type.
- Added two boilers (cornish and lancashire) to produce steam from boiling
water. Both are multiblocks with right click constructable megablock elements. - Added two beam steam engines (Watt and Cornish pattern) to convert steam
under pressure into usable power. Engines are RCC megablocks that have
submachine slot. - Added three steam engine submachines: Air Blower, Fluid Pump, MP
Generator. - Changed valves to break network connection when closed.
- Changed pressure valves to gate the pressure and changed the increments to
0.25 atm. - Changed leak mechanic to include liquid leaks.
- Added steam condenser block to merge steam and water lines.
- Added fluid intake block that can be used to produce water in the network.
- Made so pipe blocks inside masonry cannot burst.
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Blast furnace:
- Furnace now chokes when exhaust output network reaches 0.8 atm.
- Furnace now produces 24 L/s of exhaust from one outlet.
- Tuyeres now require air with pressure > 2.5 atm, rather than separate type
of gas. - One tuyere now consumes 12 L/s of air.
- Added blastix mesh rendering for the reinforced hopper (level depends on
the fulness of magazine).
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Cowper stove:
- Changed max intake speed for both exhaust and air to 24 L/s.
- The stove sets input pipe pressure as the max output pipe pressure.
- Now requires air instead of removed Blast.
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Smoke stack:
- Changed input gas speed to 48 L/s.
- Removed the ability of the stack to vent fluid.
- Added dynamic color change for the smoke plume, depending on the type of
gas that is being vented.
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Bessemer converter:
- Now requires air under pressure > 2.5 atm for the conversion process to
occur. - Changed required air volume to 16 L/s.
- Changed transmission block MP resistance to scale with the power that steam
engines provide.
- Now requires air under pressure > 2.5 atm for the conversion process to
Fixes:
- Fixed quadrod mold returning incorrect item code.
- Several bugs and optimization passes that I cannot remember.