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Releases: ripleyXLR8/atlantis-native

Atlantis Native 0.3.2

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@github-actions github-actions released this 19 Oct 17:43

Atlantis Native 0.3.2: more keys, and the keys shown in the browser.

You need your own copy of the game: Atlantis Native contains no game
data. Play in your browser at https://ripleyxlr8.github.io/atlantis-native/
or https://ripleyxlr8.itch.io/atlantis-native.

New in 0.3.2

  • Arrow keys turn (← →) and tilt (↑ ↓) the panoramic view, as the
    original's F5 to F8 do.
  • F switches full screen on and off, as F11 and Alt+Enter do (not while
    typing a player's name).
  • Web version: the keys are listed beside the game's frame when the
    page is wide enough.

Downloads

System File
Windows 10 and later, 64-bit atlantis-native-windows-x64.zip
macOS 11 and later, Apple Silicon atlantis-native-macos-arm64.dmg
Linux x86-64 (glibc 2.35+, ALSA) atlantis-native-linux-x64.tar.gz
Web play online, or atlantis-native-web.zip on the nightly release

The builds are not signed: Windows SmartScreen may warn the first time
("More info", then "Run anyway"). On macOS, open the app once, then go to
System Settings → Privacy & Security and click "Open Anyway".

See the README
and the player's guide.

If you enjoy it, you can buy me a coffee ☕
or leave a star on GitHub.

Atlantis Native 0.3.1

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@github-actions github-actions released this 19 Oct 14:51

Atlantis Native 0.3.1: smoother widescreen, and now on itch.io.

You need your own copy of the game: Atlantis Native contains no game
data. Play in your browser at https://ripleyxlr8.github.io/atlantis-native/
or https://ripleyxlr8.itch.io/atlantis-native.

New in 0.3.1

  • Widescreen moves: in the Zoom mode a move's video now zooms in
    from the panorama and back out to the destination's, the whole picture
    as one (the sides rendered at the video's own angles, so that they
    continue it); no more jump when the video ends.
  • Widescreen dialogs: a character cut by the screen's edge in the
    original is moved to the edge of the wide picture, with its 3D head,
    instead of showing the cut in the middle of the screen.
  • Very wide screens: a video's sides stop where the panorama's do
    (2.4:1), black beyond.
  • Web version: the start page in the manner of the game's own start
    screen, on a blue parchment, with the version; the game framed on the
    same parchment, filling the page (and wide with widescreen); the
    graphics card now also composes the HD picture (the browser's work per
    frame about halved again); no black flash before a move's video.
  • itch.io: the releases are now also published on
    https://ripleyxlr8.itch.io/atlantis-native.

Downloads

System File
Windows 10 and later, 64-bit atlantis-native-windows-x64.zip
macOS 11 and later, Apple Silicon atlantis-native-macos-arm64.dmg
Linux x86-64 (glibc 2.35+, ALSA) atlantis-native-linux-x64.tar.gz
Web play online, or atlantis-native-web.zip on the nightly release

The builds are not signed: Windows SmartScreen may warn the first time
("More info", then "Run anyway"). On macOS, open the app once, then go to
System Settings → Privacy & Security and click "Open Anyway".

See the README
and the player's guide.

If you enjoy it, you can buy me a coffee ☕
or leave a star on GitHub.

Atlantis Native 0.3.0

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@github-actions github-actions released this 19 Oct 07:42

Atlantis Native 0.3.0: full screen everywhere, and the game in your
browser, now drawn by the graphics card and online at
https://ripleyxlr8.github.io/atlantis-native/.

You need your own copy of the game: Atlantis Native contains no game
data.

New in 0.3.0

  • Play in your browser: the web version is online at
    https://ripleyxlr8.github.io/atlantis-native/ (Chrome, Edge, Firefox or
    Safari). Choose your game folder: its files are read inside your
    browser and never sent anywhere; the saves stay in that browser.
  • Full screen: F11 or Alt+Enter switches full screen on and off, on
    Windows, macOS, Linux and in the browser (which also has a "Full
    screen" button).
  • A much lighter web version: the frames go to the graphics card
    through WebGL 2, and the HD panorama is drawn there with the engine's
    own formulas, pixel for pixel the same picture. The browser's work per
    frame is about halved, and full screen no longer slows it down.
  • A new web page in the game's spirit to start from.
  • Screenshots in the README.

The game itself plays as in 0.2.0, with the same supported editions:
the English 2001 CD, the 1997 CDs (English, French, German, Dutch,
Swedish, Spanish, Italian), Cryo's patch 1.01 over them, and the five
GOG.com releases.

Downloads

System File
Windows 10 and later, 64-bit atlantis-native-windows-x64.zip
macOS 11 and later, Apple Silicon atlantis-native-macos-arm64.dmg
Linux x86-64 (glibc 2.35+, ALSA) atlantis-native-linux-x64.tar.gz
Web play online, or atlantis-native-web.zip on the nightly release

The builds are not signed: Windows SmartScreen may warn the first time
("More info", then "Run anyway"). On macOS, open the app once, then go to
System Settings → Privacy & Security and click "Open Anyway".

See the README
and the player's guide.

If you enjoy it, you can buy me a coffee ☕
or leave a star on GitHub.

Atlantis Native 0.2.0

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@github-actions github-actions released this 18 Oct 23:12

Atlantis Native 0.2.0: every retail edition of the game we could find,
a game library, and playing straight from your CD images.

You need your own copy of the game: Atlantis Native contains no game
data.

Supported editions

Release Languages
CD, 2001 build English
CD, 1997 builds English (May), French (May and August), German, Dutch, Swedish, Spanish, Italian
CD with Cryo's patch 1.01 over the English, French, German, Dutch, Swedish, Spanish or Italian CD
GOG.com English, French, German, Spanish, Italian

Each edition plays with its own rules, as its original executable does
(reverse engineered and checked against it), and keeps its own saves.

New in 0.2.0

  • Finding your game: on the first start Atlantis Native looks for the
    game on your computer (GOG.com and the usual folders) and offers it; it
    explains why it needs the game's files and, when a folder is refused,
    says exactly what is missing (a disc, atlantis.exe, an installer not
    run yet...).
  • CD images: play straight from images of the four CDs (.iso, .bin/.cue,
    .img, .mdf, .nrg), without extracting anything; or let Atlantis Native
    copy the game from your discs, one after the other.
  • Game library: several editions, chosen at start-up (or hold Shift),
    or switched from the F10 menu ("Game library...").
  • New editions: the 1997 builds of the French, German, Dutch, Swedish,
    Spanish and Italian CDs, the English and French May 1997 builds, and
    Cryo's patch 1.01 (see the table).
  • Unknown edition? One click opens a pre-filled report on GitHub with
    the files' identifiers (no personal data).
  • Widescreen: no black flash at the start and end of a move.
  • Fixes of the original's bugs (on by default, F10 to turn off): among
    others the German "ß" of the chapter list drawn as "ss", the Italian
    menus' click zones covering the whole word.
  • Our own icon for the program file and the macOS app; the macOS Dock
    shows your game's icon while you play.
  • A support screen now and then (at most once a week, never in your first
    hours, can be turned off for good), and "Buy me a coffee..." in F10.

Downloads

System File
Windows 10 and later, 64-bit atlantis-native-windows-x64.zip
macOS 11 and later, Apple Silicon atlantis-native-macos-arm64.dmg
Linux x86-64 (glibc 2.35+, ALSA) atlantis-native-linux-x64.tar.gz

The web build is on the
nightly release.

The builds are not signed: Windows SmartScreen may warn the first time
("More info", then "Run anyway"). On macOS, open the app once, then go to
System Settings → Privacy & Security and click "Open Anyway".

See the README
and the player's guide.

If you enjoy it, you can buy me a coffee ☕
or leave a star on GitHub.

Atlantis Native 0.1.0

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@github-actions github-actions released this 18 Oct 09:59

The first numbered release of Atlantis Native, a native port of
Atlantis: The Lost Tales (Cryo Interactive, 1997), written in Rust.

The whole game is playable, from the Cryo logo to the end credits:
panoramas, cinematics, dialogs with 3D talking heads in time with the
voices, the inventory, the characters who follow you, the menus,
checkpoints, game overs and all seventeen puzzles.

You need your own copy of the game: Atlantis Native contains no game
data.

Supported releases

Release Languages
English CD, 2001 build English
English retail CD, 1997 build English (its own 8x8 subtitle font)
GOG.com English, French, German, Spanish, Italian

Downloads

System File
Windows 10 and later, 64-bit atlantis-native-windows-x64.zip
macOS 11 and later, Apple Silicon atlantis-native-macos-arm64.dmg
Linux x86-64 (glibc 2.35+, ALSA) atlantis-native-linux-x64.tar.gz
Web (a static site to serve over HTTP) atlantis-native-web.zip

The builds are not signed yet: Windows SmartScreen may warn the first
time ("More info", then "Run anyway"). On macOS, open the app once, then
go to System Settings → Privacy & Security and click "Open Anyway" (or
run xattr -dr com.apple.quarantine "/Applications/Atlantis Native.app"
in the Terminal).

Highlights

  • Faithful: the scripts, dialogs, music, 3D heads and puzzles run the
    original's own logic; the heads are drawn with the original's
    arithmetic, pixel for pixel.
  • Options menu (F10): original or HD graphics, HD picture options,
    widescreen, and the enhancements, changed while you play.
  • HD mode: the panoramas and talking heads rendered at the window's
    resolution, sharp subtitles, interface art upscaled with xBR.
  • Widescreen: the panorama fills a wide window; beside the videos,
    black bars, blurred edges, a zoom, or (for the moves) the panoramas of
    the places left and reached.
  • Fixes of the original's bugs (on by default, one switch turns them
    off): seamless music loops, talking-head overlays and mouths drawn
    correctly, the snakes puzzle's first-run win, and more.
  • Saves: the original's own checkpoint files; an existing
    installation's players and checkpoints are taken over.

See the README,
the player's guide
and the known differences from the original.

If you enjoy it, you can buy me a coffee ☕.

Nightly build

Nightly build Pre-release
Pre-release

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@github-actions github-actions released this 17 Oct 12:09

Built from the latest commit on main (ed6d52d). Playable from start to end; you need your own copy of the game. See the README for the downloads and their use. If you enjoy it: https://buymeacoffee.com/ripleyxlr8