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♟️ Chess Board Project

A fully interactive web-based chess game built using HTML, CSS, and JavaScript — now upgraded with piece movement, turn-based logic, capturing mechanics, and real-time game feedback.

📌 Overview

The project has evolved from a simple static chessboard into a functional, interactive chess experience. Players can now move pieces, capture opponents, track turns, and view captured pieces in dedicated areas.

This marks a major milestone in transforming the board from a layout-only structure to a dynamic chess engine prototype.

🛠️ Tech Used

• HTML – structure & board layout

• CSS – board styling, highlighting, and UI aesthetics

• JavaScript – piece movement, turn system, capture logic

🚀 Features

✔ Interactive Piece Movement

• Click-to-select and click-to-move system

• Legal cells highlight

• Capture cells shown in red outline

• Selected piece shown with blue outline

✔ Turn-Based Gameplay

• Game enforces alternate turns

• White moves first

• After each move, the turn switches automatically

• No player can move twice in a row

✔ Capture System Implemented

• When a piece is captured, it is removed from the board

• Captured pieces appear in dedicated UI boxes:

• Black Captured (left top corner)

• White Captured (right top corner)

• Captured pieces shrink to 40×40 for compact display

✔ Player Feedback (Live Game Info)

• “Turn: White / Black” displayed at top center

• Updates instantly after every valid move

✔ Game-Over (King Capture Detection)

• When the King is captured, the game stops

• Message displayed:

“Checkmate – White Wins” or

“Checkmate – Black Wins”

(You will later upgrade to real check/checkmate detection, but this is the first functional version.)

✔ Aesthetic UI Improvements

• Applied a premium dark gradient background

• Board positioned lower so top HUD is clearly visible

• Captured piece boxes now fixed neatly in top-left and top-right corners

📅 Progress

Day 1 – Initial Layout

  • Started the project and set up the basic HTML file.
  • Created the outline of the chess board using the <table> element.
  • Defined a fixed width and height for the board area to maintain square proportions.
  • Ensured the structure could support an 8×8 grid layout.

Day 2 – Rows & Columns

  • Added 8 rows and 8 columns to represent the 64 squares of the chess board.
  • Structured each square using <tr> for rows and <td> for columns.
  • Verified alignment so the board looks like a proper grid.
  • Checked that the table cells are evenly spaced to keep the chessboard uniform.

Day 3 – Adding Chess Pieces

  • Inserted all chess pieces in their standard starting positions.
  • Used appropriate symbols/letters (♙♘♗♖♕♔ for White and ♟♞♝♜♛♚ for Black).
  • Placed pawns on the second and seventh rows.
  • Positioned rooks, knights, bishops, queens, and kings on the first and last rows.
  • Ensured both Black and White sides are mirrored correctly.

Day 4 – Implemented JavaScript Movement System

  • Click a piece → board shows available moves
  • Click destination → piece moves
  • Turn switching enabled

Day 5 – Capture Logic Working

  • Opponent pieces get removed
  • Stored visually in their respective captured-piece boxes

Day 6 – UI Polishing

  • Added high-contrast highlighting
  • Added modern gradient background
  • Organized board spacing so info text is clear

📷 Screenshot


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