Ghost Arcade v1.9.9
Ghost Arcade v1.9.9
Stage 3D venues, recording reliability, mapping polish, and cleanup.
Highlights
- Stage 3D recording and Demo Reel export now capture from the live rendered canvas, fixing black MP4 output and preserving the exact on-screen lighting, exposure, haze, and screen glow.
- Demo Reel rendering now supports cross-dissolve transitions while keeping shader content, camera motion, and lighting FX locked to the same virtual render clock.
- The Sphere venue now uses a true dome-style screen with better default framing, editable dome tuning controls, screen/room inspector tabs, locked venue defaults, and a more recognizable room layout.
- Stage 3D lighting fixtures now have richer per-fixture controls, patterns, colors, timing modes, and lower-cost beams so movers, washes, blinders, strips, lasers, and haze read more like a live rig.
- Mapping and Stage Designer workflows gained marquee multi-select, multi-layer transform improvements, arrow-key movement, clearer layer drop indicators, restored grid/snap access, and fixed warp editing after marquee selection.
- Map Sim ships with the refreshed isometric cube pyramid default scene, more reliable click selection, undo behavior, and recording that respects the visible lighting result.
- VJ Mode clip cells keep their grid sizing stable during drag/drop, and runtime texture caches now dispose cleanly when clips are swapped or VJ mode closes.
Downloads
Use the Ghost Arcade download page for the latest signed installers and platform notes: