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v0.7.0.0 - Initial beta release

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@rittermod rittermod released this 13 Nov 19:34
· 30 commits to main since this release

Why shouldn't chickens eat oats if you want them to? Or grass have 100% effectiveness for cows?
This mod gives you control over food effectiveness, crop assignments, mixed feed recipes, and TMR compositions.

Notice:

  • This mod is in beta. Please back up your savegames before use.
  • Customizations are done by editing an XML file generated in your savegame folder. No in-game UI is provided.

Customize aspects of animal feeding without modifying map files:

  • Food effectiveness (productionWeight, eatWeight)
  • Which crops belong to each food group (fillTypes)
  • Mixed feed recipes and ingredient proportions
  • TMR/forage recipe compositions and ranges

Usage:

  • Configuration file (aaf_AnimalFood.xml) is automatically created in your savegame folder on first load.
  • Exit the game and locate the XML file in your savegame directory.
  • Edit the XML to customize your animal feeding system.
  • Changes take effect on every savegame load as long as the mod is active and the XML file is present.

Documentation, source code and issue tracker at https://github.com/rittermod/FS25_AdjustAnimalFood

Full Changelog: v0.0.0.0...v0.7.0.0