v0.4.0.0 - beta release
Note
This is a beta release. Both singleplayer and multiplayer functionality are tested and stable. Please report any issues on GitHub or Discord.
Note: Only bulk storage is supported. No pallets, big bags, or terrain heap-based storage like bunker silos.
Features
- Easy capacity dialog: Press K near any storage or vehicle to open the settings
- In-game menu integration: Press K in the Production or Animals menu to adjust the selected facility
- Vehicle support: Walk near any vehicle with fill units to adjust capacities
- Per-filltype editing: Adjust capacity for each fill type or fill unit individually
- Inline text input: Double-click or press Enter on a row to edit
- Capacity protection: Automatically clamps to current fill level to prevent data loss
- Configurable key binding: Change the default K key in game settings
- Multiplayer support: Permission system for server admins and farm managers
- Console commands: Available for advanced users
Supported Storage Types
Placeables
- Silos and warehouses (PlaceableSilo)
- Production point storage (PlaceableProductionPoint)
- Husbandry input/output storage - straw, water, milk, manure, etc. (PlaceableHusbandry)
- Animal food troughs (PlaceableHusbandryFood)
Vehicles
- Trailers (grain carts, auger wagons)
- Harvesters (grain tanks)
- Sprayers and spreaders
- Tankers (slurry, water, milk)
- Any vehicle with bulk fill units
Limitations
Placeables:
- Bunker silos not supported (terrain heap-based storage has no capacity property)
- Pallets and bales not supported (object storage, not bulk storage)
Vehicles:
- Pallets and big bags not supported (products being transported, not containers)
- Leveler fill units excluded (internal buffers for bunker silo mechanics)