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fix(Android): Add dirtying to VMI triggers (#13051) 25b26aa53d b543862
fix(scripting): decode lua colors as unsigned integers (#13053) 991f5d87ab 619d40f
feat(runtime): add requestArtboardSize to command queue (#12854) d3fe2f47e6 4d96f28
fix(shaders): stabilize cross-stage HLSL names, per-stage id fallbacks collided and silently dropped the struct-layout sidecar (#13046) 662780d846 b6c6209
fix(editor and runtime): arboard selection and state machine selection (#13049) 6150d71336 f5993c0