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Added skeleton support, including non-human meshes
Added support for flashbang_default_publish.binfbx, casey_pistol_default_publish.binfbx, nightingale_guardian_publish.binfbx and updated offsets for alex_casey_suit_publish.binfbx, saga_alt_publish_physx.binfbx, and saga_default_publish_physx.binfbx
Implemented boundary box support from the file, so that meshes will be scaled as they appear in-game
Added more debug logs
Roadmap
Material generation
Proper reverse engineering of format, without having to manually find offsets