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2026.04

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@rjroy rjroy released this 25 Apr 17:35
· 17 commits to main since this release
8fddac4

Lore Development reset. The lore-development plugin was redesigned around a three-tier directory model (work/, reference/, learned/) that separates in-flight artifacts, durable invariants, and institutional knowledge. Existing projects migrate via /tend migrate.

Plugin Versions

  • lore-development v1.11.2 → v2.0.0 (breaking: directory layout, skill set)

Lore Development - Breaking Changes

  • Directory layout moved from a flat .lore/{specs,plans,notes,retros,...} to .lore/work/, .lore/reference/, and .lore/learned/. Skills, schemas, and references updated to the new paths.
  • build/ was renamed to work/ to avoid colliding with common gitignore conventions.
  • The excavate skill was removed. Its role splits between distill (promote findings into reference) and tend migrate (move legacy projects onto the new layout).

Lore Development - Added

  • distill skill - promotes verified invariants from code or work artifacts into .lore/reference/, with user-gated reconciliation.
  • learn skill - user-invoked capture for institutional knowledge (rules, snippets, config tricks). Gates on specificity, not shape; never auto-fires from other skills.
  • tend migrate mode - one-shot migration for projects on the pre-redesign layout.

Lore Development - Changed

  • Frontmatter schema overhauled to match the new layout and artifact taxonomy.
  • tend references (directories.md, status.md, filenames.md) rewritten for the three-tier model.
  • back-propagate, retro, update-stubs, and other skills updated for the new paths.