so ive been scratching my head here, and maybe i missed something but when i try to render a frame (i tested a two frame animation as well) and have my particles visible in the render, the only way i can get them to show up, is if i have them viewable in the viewport first.
so i need to disable "hide particles" in each of the systems, change the dispaly mode to final , and then reolad the frame, and only then when i render are the particles viewable..
i can confirm it does work with the command line render. but it would be nice to be able to use the internal renderer as well...and for still frames...maybe we can get a command line render for jus the frame...
im on blender 3.1, ff 1.4.0 and using a modified version of the waterfall a1 template.
thanks
so ive been scratching my head here, and maybe i missed something but when i try to render a frame (i tested a two frame animation as well) and have my particles visible in the render, the only way i can get them to show up, is if i have them viewable in the viewport first.
so i need to disable "hide particles" in each of the systems, change the dispaly mode to final , and then reolad the frame, and only then when i render are the particles viewable..
i can confirm it does work with the command line render. but it would be nice to be able to use the internal renderer as well...and for still frames...maybe we can get a command line render for jus the frame...
im on blender 3.1, ff 1.4.0 and using a modified version of the waterfall a1 template.
thanks