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No android build because Glenn seems to get stuck trying to build one, and I don't expect there to be demand for it.
Please report bugs, suggestions, or ask for an Android build in the AM2R Discord mod thread.
Launcher notes:
Missileless is a mod that removes missiles from the game, and replaces them with beam upgrades. Your beam starts out very weak and grows stronger as you pick them up, to the point of absurdity.
Your beam breaks most missile vulnerable objects, and your charge beam breaks most super missile objects.
Some tips:
- In randomizers, your normal beam can break most super missile objects after activating EMP, to prevent impossible seeds without needing to touch the randomizer logic.
- In randomizers, EMP totem activates all EMP slots to prevent impossible seeds due to bombs being behind them.
- The Queen Metroid is vulnerable to bombs.
- You can use the charge beam to quickly shoot another beam without waiting for the full period where you can't fire
Patch Notes:
- Fixed a softlock relating to opening a missile door in gravity chamber through the floor
- Solving all EMP puzzles now only happens in randomizers
- A3 EMP ball has been made reachable because of this
- Zeta hitboxes have possibly been made more consistent
- Moved saves to their own custom directory
- Changed the way the beam works to better fit the long cooldown
- Removed debug keys added by the mod
- Limited the amount of beam hit effects that can exist at once to 60. Please report if the game still crashes because of it.
- Added custom sprites for Beam Tanks and Charge Tanks, with some help from AbyssalCreature
- Fixed a bug where beams would travel through super missile blocks if they didn't break
- Fixed a bug relating to some non-wave spazer beams travelling in a circle