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v3.1.9 Patch - Use Clock

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@robere2 robere2 released this 17 Aug 03:26
df108c4

This is a fork on RewardsLite v3.1.9 that uses the system clock to calculate play time, as opposed to counting ticks, which is affected by TPS.

This is a bandage over the problem and calculations may not be exact.

This only works if the config option countPreviousTowardsPlaytime is set to false.