1.0 (PS Vita port)
1.0 build of the PS Vita port (SSB64VITA). This build compiles, links, and has been deployed and launched on real hardware (Vita, vitacompanion FTP deploy).
Note: real-hardware bring-up work is still ongoing - see CLAUDE.md's PS Vita Port section, docs/vita_current_handoff_2026-08-21.md and the various ROOT_/CSS_/STRICT_MODEL_PREFLIGHT changelog files at the repo root for the current diagnostic/hardening status (fighter-model integrity, CSS asset pipeline, matrix-stack and display-list bounds hardening).
Requires:
- Your own copy of Super Smash Bros. (N64) US NTSC v1.0.
- BattleShip.o2r extracted from your ROM and copied to ux0:data/battleship/BattleShip.o2r (see scripts/extract-vita-data.sh).
Install: copy battleship.vpk to the Vita and install with VitaShell (or similar). First launch needs extra time to compile the shader cache.