Alpha (PS Vita port)
Pre-release
Pre-release
Alpha checkpoint build of the PS Vita port (SSB64VITA), moving on from the pre-alpha tag with continued real-hardware bring-up work: compact fighter-model diagnostics, reloc token-namespace rework, display-list buffer redzone/high-water hardening, and a modelview matrix-stack empty-state compatibility fix. See CLAUDE.md's PS Vita Port section and docs/vita_current_handoff_2026-08-21.md for background.
Requires:
- Your own copy of Super Smash Bros. (N64) US NTSC v1.0.
- BattleShip.o2r extracted from your ROM and copied to ux0:data/battleship/BattleShip.o2r (see scripts/extract-vita-data.sh).
Install: copy battleship.vpk to the Vita and install with VitaShell (or similar). First launch needs extra time to compile the shader cache.