v1.0.1
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Forces the generator to require coin and combo to make the progression feel more realistic - Can lead to generation failures. This is the next priority for us. Less of a problem when in multiworld.
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Adds an autoflip button which becomes functional when receiving the first autoflip upgrade.
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Doubles up the shops in each gate so there's more locations for junk. Also helps with generation failures.
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Adds credits to the starting messages on flip counts 2-10
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Adds bonus messages later into the game