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ork 0.13.0

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@rodrigooler rodrigooler released this 13 Jul 05:45

The canvas grows up, the team gets a chat, and team data stops piling up.

Canvas 2.0: Blueprints mode

The agent canvas drops the mini terminals for minimalist activity cards: live tool call, current board task, output tokens, branch and model per member, each with its own color so an eight-claude team stops looking like eight identical coral cards. Terminals stay one click away: clicking a card opens Focus Mode, and the grid and stack layouts are untouched.

The canvas now shows the team working. Every routed message flies as a glowing packet along the edge between sender and recipient (peer messages get a temporary curve just for the flight), and a done reaching the lead lands as a golden flash on its card. With the gh CLI installed, open PRs hang above the coordinator with their CI state: green passing, red failing, orange running; click one to open it. Without gh (or with api.github.com unreachable) the node simply is not there.

Pinch to zoom, double-click the background to reset. No animation runs while the team is quiet.

Team chat

The team pane's raw message log is now a chat: an avatar and a stable color per member, recipient chips on directed messages, bounce and spill notes as footnotes, system events inline, and consecutive messages from one sender grouped under it. Member chips show agent, model, effort and the standing role.

Team data stops accumulating

A real team crossed 200KB of message log with nothing ever cleaning it. Now the log rotates itself into the team's history/ past 150KB (only the recent tail stays hot), the coordinator protocol mandates archiving the board between rounds, and an Archive board button in the team pane closes a demand the coordinator never closed: the full board snapshots into history/, working sections reset, ## Decisions survives.

Install and update

The update button in the sidebar footer swaps the app in place, or:

curl -fsSL https://raw.githubusercontent.com/rodrigooler/ork/main/install.sh | sh