SGG PerfMeter 2026.8.7-1
P3/P3.5 Diagnostics Release
- Added optional Memory Profiler snapshot triggers and bounded GraphicsStateCollection trace/prewarm diagnostics with truthful capability, lifecycle, provenance, and bundle metadata.
- Added integration-neutral render context plus URP/HDRP camera, pass, freshness, GRD, VRS, shader/PSO, and aggregate BRG diagnostics.
- Added session IDs, Profiler correlation markers, optional Profile Analyzer integration, versioned performance baselines/CI artifacts, and a read-only Session Analysis UI.
- Completed Setup UX coverage for persisted P2/P3 settings, optional integrations, analysis entry points, and compatibility/schema/diagnostic states.
Validation
- Unity 6000.4.12f1 URP: EditMode 247/247 and PlayMode 16/16.
- Unity 6000.5.6f1 URP: correctness 245/245, performance 2/2, and PlayMode 16/16.
- Unity 6000.4.12f1 and 6000.5.6f1 HDRP: correctness 245/245 and PlayMode 16/16 on each version.
- Import-only compilation: Unity 2022.3.62f1 and 6000.3.20f1.
- Optional integrations compiled together; Unity 6000.5.6f1 URP/HDRP Windows Development players passed 20-second headless startup smokes.
- npm dry-run: 256 files, 731684 packed bytes, 3225516 unpacked bytes.
GitHub-hosted Unity execution was explicitly waived after the release PR demonstrated that no GameCI-compatible account credentials are configured; no hosted Unity test result is claimed. Target-device Memory Profiler, GraphicsStateCollection, GRD/BRG, Android, and native graphics-tool behavior are also explicitly waived because the required devices/modules/tools are unavailable.