Skip to content

Repository files navigation

Whale Shark Rig

This project is to learn how to rig a monoped character. I started off with some drawings of a stylized whale shark character and modeled it in Maya and ZBrush. I then UV mapped it in Maya and exported it into Substance Painter 3D so I could apply textures to the model.

About

Repository for 3D cohort

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages