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Releases: rorycondict/pearlcat
Releases · rorycondict/pearlcat
Release list
1.5.2
1.5.1
- Improved Russian translation, big thanks to @WhiteWolf-xxx!
- Updated to better support the new IIC
- Minor bugfixes
1.5.0
- Fixed for Watcher (v1.10)
- In arena, camouflage pearls are now inverted, working when moving instead of standing still
- In arena, camouflage is disabled when in the range of a red pearl, or when having a red pearl deployed
- Prevented soft-lock caused when locking both ends of a pipe with yellow sentries
- Losslessly compressed images to reduce file size
- Re-enabled Pearlpup in Meadow
1.4.7 (1.9.15b)
(Last version for 1.9.15b, pre-watcher)
- Fixed Meadow save data (hopefully for good this time)
- Fixed pearls in Meadow arena sometimes failing to realize properly at the start of rounds
- Hotfix for sentries having sync issues online
- Shield sentry can block pipes forever now, and no longer activate when creatures pass through them
- Greatly reduced lag at high pearl counts, especially with Hide Pearls? enabled
1.4.6
- More improvements to the Spanish translation by @zbiotr, huge thanks once again!
- Updated for Meadow 0.1.2, more general Meadow stability improvements
- Pearlcat custom colors are handled by Meadow now, should be more consistent
- Fixed save data being inconsistent in Meadow
- Added support for ULTRAKILL Style Region Titles
1.4.5
- Red pearl sentries can now be used against the Pearlcat who deployed them in PvP
- Fixed inventory HUD animations being framerate dependent
- Fixed spawns in Meadow being Survivor instead of Hunter
- More general Meadow stability improvements
1.4.4
(1.4.3 skipped as plugin wasn't updated properly)
- Rewrote red pearl targeting code - should be much more accurate now
- Red pearls now allow redirected spears to pierce vulture masks
- More Meadow stability fixes
- Fixed Meadow arena not working with multiple Pearlcats
- Fixed pearls duplicating when hibernating (particularly in Meadow)
1.4.2
- Improved Rain Meadow stability and performance
- Pearl animations in Meadow are now handled client-side: should appear much smoother for all players
- Some cosmetic lightning effects now sync
- Death & reviving in Meadow is more stable: inventory no longer drops, and is restored next cycle / on revive
- Fixed the Old Red Pearl Ability? option not working in Meadow
- Greatly improved performance in the tutorial (reduced lag when going between rooms)
1.4.1
- Fixed inventory being inconsistent / reversed after reviving
- Fixed Rotund World compatibility
1.4.0
- Rain Meadow (online multiplayer) support! Inventory, abilities, sentries, etc. should all sync properly now
- Huge thanks to notchoc, unanimateobjec, Henpemaz and Slime_Cubed for the advice and assistance to get it working
- This is the initial release, so expect bugs, especially with the story & Pearlpup, as these are not really intended for multiplayer
- New select screen art; by Geahgeah, as always!
- General bugfixes: improvements to reduce pearl duplication glitches, inventory should be more stable when warping, scavengers no longer steal pearl spears when the relevant Remix option is enabled