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Pseudo code of Sequence / Sequence With Memory #2
facontidavide
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Thanks for sharing this, Davide. I have addressed the first bullet point here: https://github.com/ros-wg-delib/toTickFromLastIterationrep/pull/3 Could you please let me know what you think. |
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Hi,
first thanks a lot for taking the initiative and time to write REP 2018. It is a great start!
The pseudocode in the
SequenceWithMemoryandFallbackWithMemoryare not a correct representation of the BehaviorTree.CPP .I will refer only to Sequence next, for brevity.
toTickbeing reset to 1 when theSequenceends successfullySequenceWithMemorydiffer in the fact that when a child returns Failure, the former will reset the toTick index, whilst the latter won't.The problem with the
SequenceWithMemorydescribed by Colledanchise is that it doesn't correctly describe what happens when a node return Running.Beta Was this translation helpful? Give feedback.
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