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Depends on: #45, #46, #48, and the interview-profile child of #56.
Problem
The shipped algorithms template is a useful course outline, but it is not a canonical interview-readiness model.
It does not define stable skill identities, prerequisites, practice evidence, transfer requirements, or the difference between knowing a data structure and independently recognizing when to use it.
Without that structure, adaptive selection and readiness reporting will be driven by model prose rather than durable rules.
Goal
Define a versioned interview skill and pattern graph that supports curriculum generation, adaptive problem selection, mastery decisions, and learner-visible readiness.
Initial skill domains
Complexity analysis and constraint reading.
Arrays, strings, hashing, linked structures, stacks, and queues.
Two pointers, sliding window, prefix or suffix aggregation, and intervals.
Binary search and search-space reduction.
Trees, heaps, tries, graphs, BFS, and DFS.
Recursion, backtracking, greedy reasoning, and dynamic programming.
Union-find, topological ordering, and shortest paths where appropriate to the target level.
Edge-case design, testing, debugging, and counterexample construction.
Problem clarification, plan communication, complexity explanation, and follow-up adaptation.
Graph contract
Use stable human-readable skill IDs.
Separate concepts, patterns, process skills, and communication skills while allowing typed prerequisite edges.
Define minimum evidence types for recognition, explanation, production, transfer, and delayed retrieval.
Define which skills can be inferred from a problem attempt and which require an explicit check.
Allow a problem to exercise multiple skills without awarding all of them automatically.
Version graph content and mastery rules.
Preserve historical evidence when graph definitions change.
Keep learner-specific mastery outside the static graph.
Mastery policy
Pattern mastery requires unaided production or novel transfer, not reading an editorial or passing one familiar problem.
Hint use, partial code, copied structure, and worked examples reduce or defer mastery credit.
Complexity and edge-case claims require explicit evidence.
Communication evidence is recorded separately from algorithm correctness.
Repeated success on near-duplicate problems must not count as broad transfer.
Blocking prerequisites affect selection but must not trap the learner in endless drilling.
Acceptance criteria
The graph has stable IDs, typed prerequisites, version metadata, and validation.
Every initial skill declares qualifying evidence and transfer expectations.
Problems can reference multiple skills with primary and supporting roles.
Adaptive selection can query ready, blocked, weak, due, and unassessed skills deterministically.
The learner can inspect why a skill is considered weak, provisional, or ready.
Graph changes do not destroy or silently rewrite historical evidence.
Tests reject cycles or invalid edges where the contract forbids them.
Fixtures cover an advanced learner, a prerequisite gap, hint-dependent success, and delayed transfer failure.
The algorithms template can seed an interview course from the graph without becoming the canonical data source.
make check passes.
Out of scope
Exhaustive competitive-programming coverage.
Company-specific frequency claims without an authorized data source.
System design and behavioral interview skills in the first version.
Model-generated graph mutations during normal tutoring.
Documentation
Document canonical terminology in CONCEPTS.md if the file exists.
Document mastery implications in docs/TUTOR_INTERACTION.md and docs/LEARNING_SCIENCE.md.
Parent: #56
Depends on: #45, #46, #48, and the interview-profile child of #56.
Problem
The shipped algorithms template is a useful course outline, but it is not a canonical interview-readiness model.
It does not define stable skill identities, prerequisites, practice evidence, transfer requirements, or the difference between knowing a data structure and independently recognizing when to use it.
Without that structure, adaptive selection and readiness reporting will be driven by model prose rather than durable rules.
Goal
Define a versioned interview skill and pattern graph that supports curriculum generation, adaptive problem selection, mastery decisions, and learner-visible readiness.
Initial skill domains
Graph contract
Mastery policy
Acceptance criteria
make checkpasses.Out of scope
Documentation
CONCEPTS.mdif the file exists.docs/TUTOR_INTERACTION.mdanddocs/LEARNING_SCIENCE.md.