Skip to content

Releases: rsantacroce/harrow-reach-site

Harrow Reach v0.3.1

Choose a tag to compare

@rsantacroce rsantacroce released this 08 Oct 19:03

Harrow Reach v0.3.1, a space trading and combat game in development: real systems, and now real 3D models.

Platform File
macOS, Apple silicon harrow-reach-v0.3.1-macos-arm64.tar.gz
macOS, Intel harrow-reach-v0.3.1-macos-x86_64.tar.gz
Windows harrow-reach-v0.3.1-windows-x86_64.zip
Linux harrow-reach-v0.3.1-linux-x86_64.tar.gz

Unpack and run harrow-client. README.txt inside covers first launch (the builds are not signed) and hosting a server.

New since v0.3.0:

  • Real models: every hull, station and structure, the jump gates, trade lane rings, asteroids and cargo crates are 3D models now, in place of the primitive shapes.
  • The downloads are larger (about 210 MB) because the models ship inside them.

Manual: https://rsantacroce.github.io/harrow-reach-site/manual.html

Harrow Reach v0.3.0

Choose a tag to compare

@rsantacroce rsantacroce released this 05 Oct 06:29

Harrow Reach v0.3.0, a space trading and combat game in development: real systems, placeholder art.

Platform File
macOS, Apple silicon harrow-reach-v0.3.0-macos-arm64.tar.gz
macOS, Intel harrow-reach-v0.3.0-macos-x86_64.tar.gz
Windows harrow-reach-v0.3.0-windows-x86_64.zip
Linux harrow-reach-v0.3.0-linux-x86_64.tar.gz

Unpack and run harrow-client. README.txt inside covers first launch (the builds are not signed) and hosting a server.

New since v0.2.0:

  • The campaign's second act: four more steps on each path, with a step that changes with the shared world.
  • Smarter NPCs: they remember who hurt them, focus their fire, and finish the wounded.
  • Jump transit: a four-second spool at the gate that a hit, a disruptor or leaving stops.
  • Several jobs: carry up to three at once, track one, and switch with N.

Manual: https://rsantacroce.github.io/harrow-reach-site/manual.html

Harrow Reach v0.2.0

Choose a tag to compare

@rsantacroce rsantacroce released this 04 Oct 19:27

The first downloadable build of Harrow Reach, a space trading and combat game in development: real systems, placeholder art.

Platform File
macOS, Apple silicon harrow-reach-v0.2.0-macos-arm64.tar.gz
macOS, Intel harrow-reach-v0.2.0-macos-x86_64.tar.gz
Windows harrow-reach-v0.2.0-windows-x86_64.zip
Linux harrow-reach-v0.2.0-linux-x86_64.tar.gz

Unpack and run harrow-client. README.txt inside covers first launch on each platform (the builds are not signed) and hosting a server for friends.

What's in it: three star systems, trading and a stock-driven economy, mining and industry with research and invention, combat with tracking turrets, a capital ship, cloaking, a branching campaign, and structures that hold null space. The manual is at https://rsantacroce.github.io/harrow-reach-site/manual.html