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Using QT Example Tabs
russ_hensel edited this page May 5, 2025
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The example tabs typically have 3 parts
A part with the widgets of interest where you can try interactions with the widgets.
A row(s) of buttons that "do" something with the widgets.
A message area that tells you something about what is going on.
You should also consider you ide debugger as part of your interface.
So you can, and should, plunk around with the widgets to get a feeling for their behavious. After a bit of that try the buttons.
Each button is labeled with what we hope is a discriptive name for what it does and the name of the method in the tab that does what ever.
There are some buttons that are on every example:
<mutate_n>
These buttons will in some way mutate ( and perhaps inspect ) the widgets ) The
messages should at least hint at what has happened.