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Add an unstable conversion from thread ID to u64 #67566

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merged 1 commit into from
Jan 7, 2020

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Mark-Simulacrum
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We see multiple cases inside rustc and ecosystem code where ThreadId is
transmuted to u64, exploiting the underlying detail. This is suboptimal
(can break unexpectedly if we change things in std).

It is unlikely that ThreadId will ever need to be larger than u64 --
creating even 2^32 threads over the course of a program is quite hard,
2^64 is even harder. As such, we do not choose to return a larger sized
type (e.g. u128). If we choose to shrink ThreadId in the future, or
otherwise change its internals, it is likely that a mapping to u64 will
still be applicable (though may become more complex).

I will file a tracking issue as soon as this is loosely approved.

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r? @cramertj

(rust_highfive has picked a reviewer for you, use r? to override)

@rust-highfive rust-highfive added the S-waiting-on-review Status: Awaiting review from the assignee but also interested parties. label Dec 23, 2019
@Mark-Simulacrum
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It is intended for this to close #52780, though it is not mutually exclusive with it. I am against adding a direct Display impl for ThreadId (there is not "one true way" that I would expect it to be formatted); this allows an easy way to get the "just a number" formatting for ThreadId that seems to be commonly wanted.

@pitdicker
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I have wished for a method like this, 👍

@Mark-Simulacrum Mark-Simulacrum added the T-libs-api Relevant to the library API team, which will review and decide on the PR/issue. label Dec 24, 2019
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r? @alexcrichton

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Looks good to me! Want to open a tracking issue, set it up here, and then r=me?

We see multiple cases inside rustc and ecosystem code where ThreadId is
transmuted to u64, exploiting the underlying detail. This is suboptimal
(can break unexpectedly if we change things in std).

It is unlikely that ThreadId will ever need to be larger than u64 --
creating even 2^32 threads over the course of a program is quite hard,
2^64 is even harder. As such, we do not choose to return a larger sized
type (e.g. u128). If we choose to shrink ThreadId in the future, or
otherwise change its internals, it is likely that a mapping to u64 will
still be applicable (though may become more complex).
@Mark-Simulacrum
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Updated with a tracking issue and also added a bit of text even further warning against using the returned value for non-equality (specifically, ordering not being defined). @bors r=alexcrichton

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bors commented Jan 6, 2020

📌 Commit d9a7db9 has been approved by alexcrichton

@bors bors added S-waiting-on-bors Status: Waiting on bors to run and complete tests. Bors will change the label on completion. and removed S-waiting-on-review Status: Awaiting review from the assignee but also interested parties. labels Jan 6, 2020
Dylan-DPC-zz pushed a commit to Dylan-DPC-zz/rust that referenced this pull request Jan 6, 2020
…excrichton

Add an unstable conversion from thread ID to u64

We see multiple cases inside rustc and ecosystem code where ThreadId is
transmuted to u64, exploiting the underlying detail. This is suboptimal
(can break unexpectedly if we change things in std).

It is unlikely that ThreadId will ever need to be larger than u64 --
creating even 2^32 threads over the course of a program is quite hard,
2^64 is even harder. As such, we do not choose to return a larger sized
type (e.g. u128). If we choose to shrink ThreadId in the future, or
otherwise change its internals, it is likely that a mapping to u64 will
still be applicable (though may become more complex).

I will file a tracking issue as soon as this is loosely approved.
JohnTitor added a commit to JohnTitor/rust that referenced this pull request Jan 7, 2020
…excrichton

Add an unstable conversion from thread ID to u64

We see multiple cases inside rustc and ecosystem code where ThreadId is
transmuted to u64, exploiting the underlying detail. This is suboptimal
(can break unexpectedly if we change things in std).

It is unlikely that ThreadId will ever need to be larger than u64 --
creating even 2^32 threads over the course of a program is quite hard,
2^64 is even harder. As such, we do not choose to return a larger sized
type (e.g. u128). If we choose to shrink ThreadId in the future, or
otherwise change its internals, it is likely that a mapping to u64 will
still be applicable (though may become more complex).

I will file a tracking issue as soon as this is loosely approved.
bors added a commit that referenced this pull request Jan 7, 2020
Rollup of 13 pull requests

Successful merges:

 - #67566 (Add an unstable conversion from thread ID to u64)
 - #67671 (Account for `type X = impl Trait;` in lifetime suggestion)
 - #67727 (Stabilise vec::remove_item)
 - #67877 (Omit underscore constants from rustdoc)
 - #67880 (Handle multiple error fix suggestions carefuly)
 - #67898 (Improve hygiene of `newtype_index`)
 - #67908 (rustdoc: HTML escape const values)
 - #67909 (Fix ICE in const pretty printing and resolve FIXME)
 - #67929 (Formatting an example for method Vec.retain)
 - #67934 (Clean up E0178 explanation)
 - #67936 (fire "non_camel_case_types" for associated types)
 - #67943 (Missing module std in example.)
 - #67962 (Update books)

Failed merges:

r? @ghost
@bors bors merged commit d9a7db9 into rust-lang:master Jan 7, 2020
@Mark-Simulacrum Mark-Simulacrum deleted the thread-id-u64 branch December 15, 2021 20:57
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6 participants