v1.0.7 — Vehicle rules, countermeasures & bug-fix pass
Cyberpunk 2020: Augmented Edition v1.0.7 — a large stability and feature pass over the vehicle/ACPA (Maximum Metal) rules, combat automation, and the module's self-containment on the official system.
Maximum Metal — vehicles & ACPA
- Countermeasures loadout on the vehicle and ACPA sheets: tick which countermeasures the craft carries; an incoming missile is opposed by the best +Difficulty a carried countermeasure imposes on its homing method (MM p.9–10).
- Scatter-pack munition dice: flechette/minelet scatter packs roll their ROF die for the number of munitions that strike each target (MM p.72–73).
- Missile arming distance and alternate fire-rate are now wired — a missile fired inside its arming distance resolves as a dud.
- Warhead controls added to the manual damage dialog; direct-fire bursts now route through the warhead resolver so special warheads resolve.
- Railgun SP-erosion uses the correct factor; the firing weapon is resolved by id (not name) for penetration.
- Assorted ACPA/vehicle damage, missile, and control-roll fixes.
Combat
- Repaired player→GM automation and several defects that surfaced on the stock system, including suppressive fire.
- Area Confirm and death/stun cards resolve exactly once when two GMs are present.
- Corrected the applied-damage target name, a forced death-save threshold, and dead area-effect code.
Martial
- Grapple / choke / hold status effects apply when a martial action is declared.
Sheets & UI
- Repaired a Foundry v14 dialog defect that left the fire and control dialogs' live controls (gunner/driver prefill, loaded-shell penetration, arc warning, fire-mode) non-functional.
- Chat-card buttons read as spent after use instead of highlightable text.
- Item-sheet roll handlers bind correctly after a read-only-first render; tab clicks are no longer swallowed after tearing a tab off over the sheet body.
- IP-tracker re-open, fire-dialog singleton, and skill-chip sync fixes.
- Countermeasures section styled to match the rest of the sheet (label left, checkbox right).
Improvement Points
- The skill-roll bridge now reports the real roll total (IP rows previously logged 0).
Module self-containment & hygiene
- Self-contained CSS tokens so the module renders correctly on the official Cyberpunk 2020 system; de-forked the setup/what's-new notice.
- Self-contained sheet localization and chained the vehicle item data model.
- Removed dead pre-Option-B sheet injectors, a duplicate buy-ammo engine, and the unused martial sheet.
- Localization/convention cleanup (locale-aware sort, duplicate setting, ammo refund, id-matching, defensive guards).
Cyberpunk 2020: Augmented Edition is unofficial content provided under the Homebrew Content Policy of R. Talsorian Games and is not approved or endorsed by RTG.